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PACKING MULTIPLE SHADER PROGRAMS ONTO A GRAPHICS PROCESSOR

  • US 20130169642A1
  • Filed: 12/07/2012
  • Published: 07/04/2013
  • Est. Priority Date: 12/29/2011
  • Status: Active Grant
First Claim
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1. A method comprising:

  • causing a plurality of shader programs of a common shader program type to be loaded into an on-chip shader program instruction memory of a graphics processor such that each shader program in the plurality of shader programs resides in the on-chip shader program instruction memory at a common point in time.

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