Gaming Machine Transitions
First Claim
1. A method of displaying images on an electronic display, the method comprising the steps of:
- associating a first of the images with display control data about a visual transition from the first of the images to a second of the images;
examining the display control data to obtain details about a discrete visual change related to the visual transition;
making the discrete visual change to the first of the images to thereby effect a part of the visual transition;
updating the display control data subsequent to making the discrete visual change to the first of the images to thereby create updated display control data;
examining the updated display control data to obtain details about another discrete visual change related to the visual transition; and
making the other discrete visual change to the first of the images to thereby effect another part of the visual transition.
5 Assignments
0 Petitions
Accused Products
Abstract
A graphics system for changing images on a gaming machine display, having a transition library of transition types, a graphics engine and a control means. The graphics engine applies a selected transition type from the transition library to at least one of at least two images for determining the way in which a substitution of one of the images by the other of the images occurs and initialises transition data for effecting an incremental substitution of the one image by the other image. The control means modifies the transition data such that, when the selected transition type is being effected, an incremental substitution of at least a part of the one image by the other image occurs serially until the one image has been substituted by the other image on the gaming machine display.
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Citations
6 Claims
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1. A method of displaying images on an electronic display, the method comprising the steps of:
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associating a first of the images with display control data about a visual transition from the first of the images to a second of the images; examining the display control data to obtain details about a discrete visual change related to the visual transition; making the discrete visual change to the first of the images to thereby effect a part of the visual transition; updating the display control data subsequent to making the discrete visual change to the first of the images to thereby create updated display control data; examining the updated display control data to obtain details about another discrete visual change related to the visual transition; and making the other discrete visual change to the first of the images to thereby effect another part of the visual transition. - View Dependent Claims (2, 3)
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4. A gaming machine comprising a game controller arranged to display images on an electronic display, the game controller being further arranged to:
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associate a first of the images with display control data about a visual transition from the first of the images to a second of the images; examine the display control data to obtain details about a discrete visual change related to the visual transition; make the discrete visual change to the first of the images to thereby effect a part of the visual transition; update the display control data subsequent to making the discrete visual change to the first of the images to thereby create updated display control data; examine the updated display control data to obtain details about another discrete visual change related to the visual transition; and make the other discrete visual change to the first of the images to thereby effect another part of the visual transition. - View Dependent Claims (5, 6)
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Specification