System and Method for Cross Platform Persistent Gaming Sessions Using a Mobile Device
First Claim
23. A system for enabling a cross platform gaming session for presentment of a game, the system comprising:
- a gaming machine; and
a computing device having one or more displays, wherein the computing device is distinct from the gaming machine and is operable to associate with the gaming machine, to receive reformatted graphical data from the gaming machine, and to present the game on the one or more displays of the computing device using the reformatted graphical data, and wherein the gaming machine is operable to associate with the computing device, to receive user input data from the computing device, and to control the game while the game is being presented on the computing device.
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Accused Products
Abstract
Various embodiments directed to systems and methods that enable cross platform persistent gaming sessions using a mobile device in a mobile device-enhanced system are disclosed herein. In one embodiment, a method may include enabling a cross platform gaming session in a system that includes a gaming machine that presents a game, and a computing device distinct from the gaming machine, both in communication with one another. The method may include associating the computing device with the gaming machine. The computing device may have one or more displays. The method may include receiving, by the computing device, reformatted graphical data from the gaming machine. The method may include presenting the game on the one or more displays of the computing device using the reformatted graphical data.
74 Citations
43 Claims
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23. A system for enabling a cross platform gaming session for presentment of a game, the system comprising:
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a gaming machine; and a computing device having one or more displays, wherein the computing device is distinct from the gaming machine and is operable to associate with the gaming machine, to receive reformatted graphical data from the gaming machine, and to present the game on the one or more displays of the computing device using the reformatted graphical data, and wherein the gaming machine is operable to associate with the computing device, to receive user input data from the computing device, and to control the game while the game is being presented on the computing device. - View Dependent Claims (1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42)
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26-1. The system as set forth in claim 23, wherein the computing device is operable to associate with the gaming machine and the gaming machine is operable to associate with the computing device based on an identifier presented on the gaming machine, the identifier being unique to the gaming machine.
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27-2. The system as set forth in claim 23, wherein the computing device is operable to associate with the gaming machine based on an IP address associated with the gaming machine.
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28-3. The system as set forth in claim 27, wherein the computing device is operable to obtain the IP address associated with the gaming machine based on an identifier presented on the gaming machine, the identifier being unique to the gaming machine.
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29-4. The system as set forth in claim 23, wherein the computing device is operable to send a connection request to the gaming machine over the communication network.
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30-5. The system as set forth in claim 29, wherein the computing device is operable to receive input data from one or more input devices on the gaming machine to confirm the connection request.
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43. A system for enabling a cross platform gaming session, the system comprising:
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one or more memories in communication with one or more hardware processors of one or more computing devices, wherein the one or more memories have instructions stored thereon that, in response to execution by the one or more computing devices, cause the one or more computing devices to perform operations, comprising; associating a first computing device with a second computing device, wherein the second computing device has one or more displays, and wherein the first computing device is a gaming machine distinct from the second computing device; transmitting, by the first computing device, reformatted graphical data to the second computing device; and presenting the reformatted graphical data on the one or more displays of the second computing device using the reformatted graphical data thereby resulting in display of a game.
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Specification