WIRELESS COMMUNICATION GAME SYSTEM
First Claim
1. A communication information system using a plurality of information devices, comprising:
- at least one of the devices including;
a wireless broadcasting unit for wirelessly broadcasting self-identifying information and application identifying information identifying an application on the one of the devices,at least one other of the devices including;
a wireless receiving unit for wirelessly receiving said self-identifying information and application identifying information identifying an application from said broadcasting unit when said one of the devices is within a communications range,a displaying unit for displaying information concerning devices existing within the communication range and information about applications on each of the devices, based on said information received by said receiving unit,a selecting unit for allowing a user to select between devices displayed by the displaying unit, anda connection request transmitting unit for wirelessly transmitting a connection request toward the device selected by said selecting unit.
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Accused Products
Abstract
A wireless communication game system includes a plurality of mobile game apparatuses, which function as a parent device or a child device and are capable of making a communication with each other, and broadcasts from the parent device a parent device packet including a parent device PID, a user name UserName, a game name GameName, an OC flag, an E slot, a U slot, and a payload. All the parent device packets are received from the parent device existing within a communicationable range of a user'"'"'s own apparatus, and the user'"'"'s own apparatus creates a parent device list, and displays the parent device list on an LCD. Therefore, a user or a player of his own apparatus looks at the game name of the parent device list, for example, and operates a cross key included in an operation key so as to select one desired parent device. Then, transmitting a child device number CID of the user'"'"'s own apparatus at the E slot designated by the parent device packet, the user'"'"'s own apparatus transmits a connection request to the parent device.
2 Citations
27 Claims
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1. A communication information system using a plurality of information devices, comprising:
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at least one of the devices including; a wireless broadcasting unit for wirelessly broadcasting self-identifying information and application identifying information identifying an application on the one of the devices, at least one other of the devices including; a wireless receiving unit for wirelessly receiving said self-identifying information and application identifying information identifying an application from said broadcasting unit when said one of the devices is within a communications range, a displaying unit for displaying information concerning devices existing within the communication range and information about applications on each of the devices, based on said information received by said receiving unit, a selecting unit for allowing a user to select between devices displayed by the displaying unit, and a connection request transmitting unit for wirelessly transmitting a connection request toward the device selected by said selecting unit.
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2. A wireless device, comprising:
a broadcasting unit for broadcasting self-identifying information and application identifying information for identifying an application which is being executed on the device. - View Dependent Claims (8, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24)
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3. A wireless device, comprising:
a broadcasting unit for broadcasting self-identifying information and application identifying information for identifying an application which is being activated on the device.
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4. A wireless device, comprising:
a broadcasting unit for broadcasting self-identifying information and application identifying information for identifying an application on the device.
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5. A wireless device, comprising:
a sending unit for sending self-identifying information and application identifying information for identifying an application which is being executed on the device for other wireless devices without establishing a connection.
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6. A wireless device, comprising:
a sending unit for sending self-identifying information and application identifying information for identifying an application which is being activated on the devive for other wireless devices without establishing a connection.
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7. A wireless device, comprising:
a sending unit for sending self-identifying information and application identifying information for identifying an application on the device for other wireless devices without establishing a connection.
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9. The device of claim 9, wherein the broadcasting unit broadcasts the self-identifying information and the application identifying information also after the device has established a connection with another wireless device.
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25. At least one non-transitory computer readable storage device for use in a communication information system using a plurality of information devices, the at least one non-transitory storage device storing instructions configured to provide at least the following:
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wirelessly broadcasting self-identifying information and application identifying information identifying an application on the first device, wirelessly receiving said broadcasted information when said first device is within a communications range, displaying information concerning devices existing within the communications range and information about applications executed on each of the devices, based on said information received by said receiving, allowing a user to select between displayed devices, and wirelessly transmitting a connection request toward the selected device.
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26. A non-transitory computer readable storage device storing program instructions for use by a wireless device, the program instructions configured to at least:
broadcast self-identifying information and application identifying information for identifying an application which is being executed on the device.
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27. A wireless game device, comprising:
a broadcasting unit for broadcasting self-identifying information and application identifying information for identifying a game application which is being executed on the game device.
Specification