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Designating Real World Locations for Virtual World Control

  • US 20130215109A1
  • Filed: 02/22/2013
  • Published: 08/22/2013
  • Est. Priority Date: 02/22/2012
  • Status: Abandoned Application
First Claim
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1. A computer-implemented method for identifying a location in an augmented reality system comprising:

  • displaying a user interface to a user, the user interface including a targeting graphic and a video feed including at least one real-life object;

    determining a position of a camera relative to a frame of reference for a 3D model including the at least one real-life object;

    determining an orientation of the targeting graphic relative to the frame of reference;

    determining an intersection point of a ray originating at the position of the camera, directed the orientation of the targeting graphic, and intersecting a real-world object in the 3D world; and

    controlling a virtual object in the 3D model based on the intersection point.

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