METHODS AND APPARATUS FOR DYNAMIC TRAINING AND FEEDBACK
First Claim
Patent Images
1. A method of training a user by a computer having a memory, comprising:
- retrieving a training material corresponding to a training course stored in memory, wherein the training material comprises one or more icons, and each of the one or more icons represents an intended skill to develop;
administering the training material to the user in conjunction with the one or more icons;
tracking a progress of the user through the training material; and
representing the tracked progress using the one or more icons.
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Abstract
Methods and apparatus for dynamic training and feedback according to various aspects of the present invention generally comprise administering training material to a user in conjunction with one or more icons associated with a skill the training material is intended to develop, tracking the progress of a user through the training material, and representing the tracked progress using the one or more icons. The training material may be administered in conjunction with an interactive feature to facilitate collaboration.
10 Citations
18 Claims
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1. A method of training a user by a computer having a memory, comprising:
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retrieving a training material corresponding to a training course stored in memory, wherein the training material comprises one or more icons, and each of the one or more icons represents an intended skill to develop; administering the training material to the user in conjunction with the one or more icons; tracking a progress of the user through the training material; and representing the tracked progress using the one or more icons. - View Dependent Claims (2, 3, 4, 5, 6)
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7. A computer system comprising a processor, and a memory responsive to the processor, wherein the memory stores a testing program configured to cause the processor to:
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retrieve a training material corresponding to a training course stored in the memory, wherein the training material comprises one or more icons, and each of the one or more icons represents an intended skill to develop; administer the training material to the user in conjunction with the one or more icons; track a progress of the user through the training material; and represent the tracked progress using the one or more icons to be displayed. - View Dependent Claims (8, 9, 10, 11, 12)
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13. A non-transitory computer-readable medium storing computer-executable instructions for training a user, wherein the instructions are configured to cause a computer to:
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retrieve a training material corresponding to a training course from the memory, wherein the training material comprises one or more icons, and each of the one or more icons represents an intended skill to develop; administer the training material to the user in conjunction with one or more icons; track a progress of the user through the training material; and represent the tracked progress using the one or more icons. - View Dependent Claims (14, 15, 16, 17, 18)
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Specification