GAME APPARATUS, STORAGE MEDIUM STORING GAME PROGRAM AND GAME CONTROLLING METHOD
0 Assignments
0 Petitions
Accused Products
Abstract
A game apparatus includes an LCD, and a touch panel is placed on a top surface of the LCD. A player instructs an enemy character displayed on the LCD by use of a stick to attack the enemy character. For example, in a case that the enemy character exists at a depth of a game screen, little damage is applied to the enemy character, and a weak vibration is applied to the game apparatus. Conversely, in a case that the enemy character exists at a front of the game screen, much damage is applied to the character, and a strong vibration is applied to the game apparatus. In either case, the vibrations are transmitted to the fingers or hands of the payer via the stick.
7 Citations
23 Claims
-
1-12. -12. (canceled)
-
13. A game apparatus capable of playing a game by a player, a vibrator being provided in relation with the game apparatus, comprising:
-
a display which displays a game image including a character; a touch panel provided in association with the display and configured to point a coordinates position within a displaying area of the display; and a processor configured to perform; updating at least one parameter associated with the character in accordance with progress of the game; obtaining the parameter at a time that a coordinates position touched by the touch pane is included within a displaying area of the character; and vibrating, based on the parameter, the vibrator in a vibration pattern. - View Dependent Claims (14, 15, 16, 17, 18, 19)
-
-
21. A game system which is capable of playing a game by a player and includes a vibrator which applies vibration to the player, comprising:
-
a display which displays a game image including a character; a touch panel provided in association with the display and configured to point a coordinates position within a displaying area of the display; and a processor configured to perform; updating at least one parameter associated with the character in accordance with progress of the game; obtaining the parameter at a time that a coordinates position touched by the touch panel is included within a displaying area of the character; and vibrating, based on the parameter, the vibrator in a vibration pattern.
-
-
22. A game method in a game system which is capable of playing a game by a player and includes a processor, a display which displays a game image including a character, a touch panel provided in association with the display and configured to point a coordinates position within a displaying area of the display and a vibrator which applies vibration to the player, the processor performing:
-
updating at least one parameter associated with the character in accordance with progress of the game; obtaining the parameter at a time that a coordinates position touched by the touch panel is included within a displaying area of the character; and vibrating, based on the parameter, the vibrator in a vibration pattern.
-
-
23. A non-transitory computer readable storage medium which stores a game program executed by a processor included in a game system which is capable of playing a game by a player and includes a vibrator which applies vibration to the player, a display which displays a game image including a character and a touch panel provided in association with the display and configured to point a coordinates position within a displaying area of the display, the game program causes the processor to perform:
-
updating at least one parameter associated with the character in accordance with progress of the game; obtaining the parameter at a time that a coordinates position touched by the touch panel is included within a displaying area of the character; and vibrating, based on the parameter, the vibrator in a vibration pattern.
-
Specification