GAMING SYSTEM AND METHOD PROVIDING A BONUS OPPORTUNITY WHEN A DESIGNATED RELATIONSHIP EXISTS BETWEEN A PLURALITY OF RANDOMLY DETERMINED ELEMENTS
First Claim
1. A gaming system comprising:
- at least one processor;
at least one display device;
at least one input device; and
at least one memory device storing a plurality of instructions which, when executed by the at least one processor, cause the at least one processor to operate with the at least one display device and the at least one input device to;
(a) generate a primary game outcome in association with a play of a primary game;
(b) display the generated primary game outcome to a player;
(c) determine any primary game award associated with the generated primary game outcome;
(d) display any determined primary game award to the player;
(e) randomly generate two or more of a plurality of elements in association with a play of a secondary game;
(f) determine if a designated relationship exists between the two or more randomly determined elements;
(g) if the designated relationship does not exist between the two or more randomly determined elements, provide any determined primary game award to the player; and
(h) if the designated relationship exists between the two or more randomly determined elements;
(i) modify any determined primary game award,(ii) display any modified primary game award to the player, and(iii) provide any modified primary game award to the player.
1 Assignment
0 Petitions
Accused Products
Abstract
Various embodiments of the present disclosure are directed to a gaming system and method providing a bonus opportunity when a designated relationship exists between a plurality of randomly determined elements. The gaming system randomly generates a plurality of elements in association with a play of a secondary game. The gaming system determines whether a designated relationship exists between the randomly determined elements. If the designated relationship exists between the randomly determined elements, the gaming system determines a bonus opportunity associated with the randomly determined elements and provides the bonus opportunity to a player.
302 Citations
28 Claims
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1. A gaming system comprising:
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at least one processor; at least one display device; at least one input device; and at least one memory device storing a plurality of instructions which, when executed by the at least one processor, cause the at least one processor to operate with the at least one display device and the at least one input device to; (a) generate a primary game outcome in association with a play of a primary game; (b) display the generated primary game outcome to a player; (c) determine any primary game award associated with the generated primary game outcome; (d) display any determined primary game award to the player; (e) randomly generate two or more of a plurality of elements in association with a play of a secondary game; (f) determine if a designated relationship exists between the two or more randomly determined elements; (g) if the designated relationship does not exist between the two or more randomly determined elements, provide any determined primary game award to the player; and (h) if the designated relationship exists between the two or more randomly determined elements; (i) modify any determined primary game award, (ii) display any modified primary game award to the player, and (iii) provide any modified primary game award to the player. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13)
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14. A method of operating a gaming system, said method comprising:
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(a) causing at least one processor to execute a plurality of instructions stored in at least one memory device to generate a primary game outcome in association with a play of a primary game; (b) causing the at least one processor to execute the plurality of instructions to operate with at least one display device to display the generated primary game outcome to a player; (c) causing the at least one processor to execute the plurality of instructions determine any primary game award associated with the generated primary game outcome; (d) causing the at least one processor to execute the plurality of instructions operate with the at least one display device to display any determined primary game award to the player; (e) causing the at least one processor to execute the plurality of instructions randomly generate two or more of a plurality of elements in association with a play of a secondary game; (f) causing the at least one processor to execute the plurality of instructions determine if a designated relationship exists between the two or more randomly determined elements; (g) if the designated relationship does not exist between the two or more randomly determined elements, providing any determined primary game award to the player; and (h) if the designated relationship exists between the two or more randomly determined elements; (i) causing the at least one processor to execute the plurality of instructions modify any determined primary game award, (ii) causing the at least one processor to execute the plurality of instructions to operate with the at least one display device to display any modified primary game award to the player, and (iii) providing any modified primary game award to the player. - View Dependent Claims (15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28)
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Specification