METHOD FOR SAVING THE STATE OF A PART OF A GAME AND METHOD FOR RESTORING THE CORRESPONDING GAME
First Claim
1. A method for saving the state of part of a game played by at least two players, said game comprising game elements with chips able to communicate without contact with a terminal via an interface, said terminal comprising a screen, said game including presenting said game elements to said interface, each player being identified by said terminal by a game element referred to as a master element, said saving method comprising:
- recording the history of the unfoldment of the part of the game,recording any game elements that may not have been played, andrecording the game elements in the possession of the players at a time of interruption of the part by means of the master elements, so as to be able subsequently to resume the part in the same state as it was at the time of the interruption.
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Abstract
The invention relates in particular to a method for saving the state of a session of a game played by at least two players, the game including game elements having chips that are capable of contactless communication with a terminal via an interface. The terminal includes a screen, the game consisting of presenting game elements to the interface, each player being identified by the terminal by a game element referred to as the master element. According to the invention, the saving method involves: recording the history of the game session, recording the game elements which have not been in play, if applicable, and recording the game elements in the possession of the players at the time that the game was interrupted, by means of master elements, so as to be able subsequently to resume the game session in the same state in which the game was when interrupted.
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Citations
10 Claims
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1. A method for saving the state of part of a game played by at least two players, said game comprising game elements with chips able to communicate without contact with a terminal via an interface, said terminal comprising a screen, said game including presenting said game elements to said interface, each player being identified by said terminal by a game element referred to as a master element, said saving method comprising:
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recording the history of the unfoldment of the part of the game, recording any game elements that may not have been played, and recording the game elements in the possession of the players at a time of interruption of the part by means of the master elements, so as to be able subsequently to resume the part in the same state as it was at the time of the interruption. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. A method of restoring part of a game played by at least two players, said game comprising game elements with chips able to communicate without contact with a terminal via an interface, said terminal comprising a screen, said game including presenting said game elements to said interface, each player being identified by said terminal by means of a game element referred to as a master element, said restoration method comprising:
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restoring the history of the unfoldment of the part of the game, identifying any game elements that may not have been played, identifying the game elements to be allocated to each of the players by means of the master elements. - View Dependent Claims (10)
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Specification