COMPUTING PLATFORM FOR SUPPORTING MASSIVELY MULTI-PLAYER ONLINE GAMES
First Claim
Patent Images
1. A cloud-based gaming platform, comprising:
- a platform manager module, wherein the platform manager module is configured to add or remove cloud-based computing resources providing an online game to players at client devices based on information associated with the online game; and
an information module, wherein the information module is configured to provide the information associated with the online game to the platform manager module.
3 Assignments
0 Petitions
Accused Products
Abstract
A computing platform, system, and method for providing a massively multi-player online game (MMO, MMOG) is described. In some implementations, the platform provides an abstraction layer between client devices associated with players of a game and computing resources, such as cloud-based resources, that support and provide the game to the players.
-
Citations
29 Claims
-
1. A cloud-based gaming platform, comprising:
-
a platform manager module, wherein the platform manager module is configured to add or remove cloud-based computing resources providing an online game to players at client devices based on information associated with the online game; and an information module, wherein the information module is configured to provide the information associated with the online game to the platform manager module. - View Dependent Claims (2, 3, 4, 5, 6, 7)
-
-
8. A method for provisioning computing resources to a gaming platform, the method comprising:
-
receiving information associated with an online game running on a gaming platform; and adding at least one additional computing resource to the gaming platform based on the received information. - View Dependent Claims (9, 10, 11)
-
-
12. A computer-readable storage medium whose contents, if executed by a processor of a computing device, cause the computing device to perform a method for terminating use of a computing resource providing an online game to players at client devices, the method comprising:
-
receiving information associated with a currently playing online game; and selecting a computing resource providing the online game to terminate based on the received information. - View Dependent Claims (13, 14, 15)
-
-
16. A cloud-based gaming platform, comprising:
-
a platform manager module, wherein the platform manager module is configured to add or remove cloud-based server instances providing an online game to players at client devices based on information associated with the online game; and an information module, wherein the information module is configured to provide the information associated with the online game to the platform manager module. - View Dependent Claims (17, 18, 19, 20, 21, 22)
-
-
23. A method for provisioning game instances within a gaming platform, the method comprising:
-
receiving information associated with an online game running on a gaming platform; and adding at least one game instance to the gaming platform based on the received information. - View Dependent Claims (24, 25, 26)
-
-
27. A computer-readable storage medium whose contents, if executed by a processor of a computing device, cause the computing device to perform a method for terminating use of a cloud-based server instance providing an online game to players at client devices, the method comprising:
-
receiving information associated with a currently playing online game; and selecting a server instance providing the online game to terminate based on the received information. - View Dependent Claims (28, 29)
-
Specification