GAME SYSTEM, COMPUTER-READABLE NON-TRANSITORY STORAGE MEDIUM, GAME PROCESSING METHOD AND GAME APPARATUS
First Claim
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1. A game system including a single or a plurality of game apparatuses, the game system comprising:
- at least one input unit;
a first game execution unit which executes a first game in accordance with an instruction of a player inputted via the input unit; and
a second game execution unit which executes a second game in accordance with an instruction of the player inputted via the input unit, whereinthe second game execution unit includesa second setting unit which sets a new game mode of a first degree of difficulty so as to be accessible in the second game in response to an execution result of the first game having satisfied a predetermined condition.
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Abstract
In a game system including a single or a plurality of game apparatuses, a first game execution unit executes a first game in accordance with an instruction of a player inputted via an input unit. A second game execution unit executes a second game in accordance with an instruction of the player inputted via the input unit. The second game execution unit sets a new game mode of a first degree of difficulty so as to be accessible in the second game in response to an execution result of the first game having satisfied a predetermined condition.
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Citations
14 Claims
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1. A game system including a single or a plurality of game apparatuses, the game system comprising:
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at least one input unit; a first game execution unit which executes a first game in accordance with an instruction of a player inputted via the input unit; and a second game execution unit which executes a second game in accordance with an instruction of the player inputted via the input unit, wherein the second game execution unit includes a second setting unit which sets a new game mode of a first degree of difficulty so as to be accessible in the second game in response to an execution result of the first game having satisfied a predetermined condition. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11)
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12. A computer-readable non-transitory storage medium having stored therein a game program to be executed in a game system including a single or a plurality of game apparatuses and comprising at least one input unit, the game program causing a computer of the game apparatus to execute:
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a first game execution process of executing a first game in accordance with an instruction of a player inputted via the input unit; and a second game execution process of executing a second game in accordance with an instruction of the player inputted via the input unit, wherein the second game execution process includes a second setting process of setting a new game mode of a first degree of difficulty so as to be accessible in the second game in response to an execution result of the first game having satisfied a predetermined condition.
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13. A game processing method performed in a game system including a single or a plurality of game apparatuses and comprising at least one input unit, the game processing method comprising:
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executing a first game process in accordance with an instruction of a player inputted via the input unit; and executing a second game process in accordance with an instruction of the player inputted via the input unit, wherein the second game process includes a second setting process of setting a new game mode of a first degree of difficulty so as to be accessible in the second game process in response to an execution result of the first game having satisfied a predetermined condition.
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14. A game apparatus comprising:
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an input unit; a first game execution unit which executes a first game in accordance with an instruction of a player inputted via the input unit; and a second game execution unit which executes a second game in accordance with an instruction of the player inputted via the input unit, wherein the second game execution unit includes a second setting unit which sets a new game mode of a first degree of difficulty so as to be accessible in the second game in response to an execution result of the first game having satisfied a predetermined condition.
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Specification