SYSTEMS AND METHODS FOR REFERRAL BENEFITS
First Claim
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1. A method of conducting an online multiplayer game, wherein completion of a session of the online multiplayer game results in an awarding of a prize to a winner of the online multiplayer game, comprising:
- determining, by a processing device, a first player of the online multiplayer game;
determining, by the processing device, a second player of the online multiplayer game;
determining, by the processing device, that the second player has registered as a player of the online multiplayer game as a result of a referral by the first player;
determining, by the processing device, that the first and second players have joined the same session of the online multiplayer game;
determining, by the processing device, that at least one of the first and second player is the winner of the session of the online multiplayer game; and
applying, by the processing device and based on the determination that the first and second players are playing in the same session of the online multiplayer game and that the second player has registered as a player of the online multiplayer game as a result of a referral by the first player, a multiplier to the prize.
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Accused Products
Abstract
Systems, methods, and articles of manufacture provide for games that may be adjusted to provide bonuses to players playing together, such as when one player has referred the other to the system. Game win amounts may be adjusted to account for bonuses that may be provided to Refer-A-Friend (RAF) players.
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Citations
20 Claims
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1. A method of conducting an online multiplayer game, wherein completion of a session of the online multiplayer game results in an awarding of a prize to a winner of the online multiplayer game, comprising:
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determining, by a processing device, a first player of the online multiplayer game; determining, by the processing device, a second player of the online multiplayer game; determining, by the processing device, that the second player has registered as a player of the online multiplayer game as a result of a referral by the first player; determining, by the processing device, that the first and second players have joined the same session of the online multiplayer game; determining, by the processing device, that at least one of the first and second player is the winner of the session of the online multiplayer game; and applying, by the processing device and based on the determination that the first and second players are playing in the same session of the online multiplayer game and that the second player has registered as a player of the online multiplayer game as a result of a referral by the first player, a multiplier to the prize. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9)
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10. A method, comprising:
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identifying, by an electronic device, a referral relationship between a first registered player and a second registered player; determining, by the electronic device, that the first and second players have joined the same online game room of a multiplayer online game, in which game all joined players compete for a win amount based on a pay table; and altering, by the electronic device and based on the determining that the first and second players have joined the same online game room of the multiplayer online game, the win amount of a future session of the multiplayer online game conducted in the online game room.
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11. A method of rewarding group referrals in an online multiplayer game, comprising:
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determining, by a server device, that a player is a winner of a session of an online multiplayer game; determining, by the server device, a number of other players of the session of the online multiplayer game that are referral players related to the winning player; and determining, by the server device and based on (i) a base win amount and (ii) the number of referral players, a win amount to be provided to the winning player. - View Dependent Claims (12, 13, 14, 15, 16, 17, 18, 19, 20)
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Specification