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SYSTEMS AND METHODS FOR RECOMMENDING GAMES TO ANONYMOUS PLAYERS USING DISTRIBUTED STORAGE

  • US 20130303274A1
  • Filed: 07/12/2013
  • Published: 11/14/2013
  • Est. Priority Date: 01/13/2012
  • Status: Active Grant
First Claim
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1. A method for recommending games using distributed storage comprising:

  • receiving, at a local computing device from a gaming terminal, player and game play data corresponding to a player'"'"'s real time game play in a first game, where the player is playing anonymously, without the use of a player tracking card;

    generating, at the local computing device, an export data set using parsing rules, wherein the exported data comprises at least some of the player and game play data;

    transmitting, from the local computing device to a central server, the exported data set;

    receiving, at the local computing device from the a central server, a set of game recommendations generating using the export data set and other game play data stored at the central server, wherein the set of game recommendations identify at least a second game;

    providing the set of game recommendations;

    detecting a selection by the player of the second game identified in the set of game recommendations; and

    receiving, at the local computing device, additional player and game play data corresponding to a player'"'"'s real time game play in the second game.

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