GAMING DEVICE METHOD AND APPARATUS EMPLOYING MODIFIED PAYOUTS
First Claim
1. An apparatus comprising:
- a processor; and
a storage device that stores a program for directing the processor, the processor being operative with the program to;
(a) determine whether to present an offer to a player of a gaming device to switch the gaming device from;
(i) a first mode requiring a first wager amount and including a first payout table for at least one play of a wagering game, to(ii) a second mode requiring a second different wager amount and including a second different payout table for said at least one play of the wagering game, wherein the first payout table has;
(A) a first quantity of different winning outcomes,(B) a first quantity of different awards associated with said winning outcomes,(C) a first average payout for all of said winning outcomes, and(D) a first quantity of losing outcomes, andwherein the second payout table has;
(A) a second quantity of winning outcomes, said second quantity of winning outcomes being less than said first quantity of winning outcomes;
(B) a second quantity of awards associated with said second quantity of winning outcomes; and
(C) a second quantity of losing outcomes, said second quantity of losing outcomes being greater than said first quantity of losing outcomes; and
(b) if the determination is made to present the offer;
(i) present the offer to the player; and
(ii) after presenting the offer, receive an election from the player to switch the gaming device from using the first payout table to using the second payout table for said at least one play of the wagering game.
1 Assignment
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Accused Products
Abstract
The invention includes a system and method for a gaming device to determine when to offer a player an opportunity to play using a “jackpot only” pay table. The player may choose to accept the gaming device'"'"'s offer to switch from using a conventional pay table to using a pay table that only pays top payout amounts. Play with a jackpot only pay table may only require a small wager amount as compared to play with a conventional pay table. Play with a jackpot only pay table may be automated to generate outcomes quickly to allow a player to relatively inexpensively avoid spending time playing a gaming device perceived to be in a “cold period.”
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Citations
28 Claims
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1. An apparatus comprising:
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a processor; and a storage device that stores a program for directing the processor, the processor being operative with the program to; (a) determine whether to present an offer to a player of a gaming device to switch the gaming device from; (i) a first mode requiring a first wager amount and including a first payout table for at least one play of a wagering game, to (ii) a second mode requiring a second different wager amount and including a second different payout table for said at least one play of the wagering game, wherein the first payout table has; (A) a first quantity of different winning outcomes, (B) a first quantity of different awards associated with said winning outcomes, (C) a first average payout for all of said winning outcomes, and (D) a first quantity of losing outcomes, and wherein the second payout table has; (A) a second quantity of winning outcomes, said second quantity of winning outcomes being less than said first quantity of winning outcomes; (B) a second quantity of awards associated with said second quantity of winning outcomes; and (C) a second quantity of losing outcomes, said second quantity of losing outcomes being greater than said first quantity of losing outcomes; and (b) if the determination is made to present the offer; (i) present the offer to the player; and (ii) after presenting the offer, receive an election from the player to switch the gaming device from using the first payout table to using the second payout table for said at least one play of the wagering game. - View Dependent Claims (2, 3, 4, 5, 6)
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7. An apparatus comprising:
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a processor; and a storage device that stores a program for directing the processor, the processor being operative with the program to; (a) determine whether to switch a gaming device from; (i) a first mode requiring a first wager amount and including a first payout table for at least one play of a wagering game, to (ii) a second mode requiring a second different wager amount and including a second different payout table for said at least one play of the wagering game, wherein the first payout table has; (A) a first quantity of different winning outcomes, (B) a first quantity of different awards associated with said winning outcomes, (C) a first average payout for all of said winning outcomes, and (D) a first quantity of losing outcomes, and wherein the second payout table has; (A) a second quantity of winning outcomes, said second quantity of winning outcomes being less than said first quantity of winning outcomes; (B) a second quantity of awards associated with said second quantity of winning outcomes; and (C) a second quantity of losing outcomes, said second quantity of losing outcomes being greater than said first quantity of losing outcomes; and (b) if the determination is made to switch from the first mode to the second mode, cause the gaming device to inform the player of the switch from the first mode to the second mode. - View Dependent Claims (8, 9, 10, 11, 12)
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13. A method of operating a gaming system, said method comprising:
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(a) causing a processor to execute a plurality of instructions stored in a storage device to determine whether to present an offer to a player of a gaming device to switch the gaming device from; (i) a first mode requiring a first wager amount and including a first payout table for at least one play of a wagering game, to (ii) a second mode requiring a second different wager amount and including a second different payout table for said at least one play of the wagering game, wherein the first payout table has; (A) a first quantity of different winning outcomes, (B) a first quantity of different awards associated with said winning outcomes, (C) a first average payout for all of said winning outcomes, and (D) a first quantity of losing outcomes, and wherein the second payout table has; (A) a second quantity of winning outcomes, said second quantity of winning outcomes being less than said first quantity of winning outcomes; (B) a second quantity of awards associated with said second quantity of winning outcomes; and (C) a second quantity of losing outcomes, said second quantity of losing outcomes being greater than said first quantity of losing outcomes; and (b) if the determination is made to present the offer; (i) causing the processor to execute the plurality of instructions to present the offer to the player; and (ii) after presenting the offer, receiving an election from the player to switch the gaming device from using the first payout table to using the second payout table for said at least one play of the wagering game. - View Dependent Claims (14, 15, 16, 17, 18, 19, 20)
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21. A method of operating a gaming system, said method comprising:
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(a) causing a processor to execute a plurality of instructions stored in a storage device to determine whether to switch a gaming device from; (i) a first mode requiring a first wager amount and including a first payout table for at least one play of a wagering game, to (ii) a second mode requiring a second different wager amount and including a second different payout table for said at least one play of the wagering game, wherein the first payout table has; (A) a first quantity of different winning outcomes, (B) a first quantity of different awards associated with said winning outcomes, (C) a first average payout for all of said winning outcomes, and (D) a first quantity of losing outcomes, and wherein the second payout table has; (A) a second quantity of winning outcomes, said second quantity of winning outcomes being less than said first quantity of winning outcomes; (B) a second quantity of awards associated with said second quantity of winning outcomes; and (C) a second quantity of losing outcomes, said second quantity of losing outcomes being greater than said first quantity of losing outcomes; and (b) if the determination is made to switch from the first mode to the second mode, causing the processor to execute the plurality of instructions to cause the gaming device to inform the player of the switch from the first mode to the second mode. - View Dependent Claims (22, 23, 24, 25, 26, 27, 28)
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Specification