METHOD AND APPARATUS FOR ENTERING SENSITIVE DATA FOR AN ELECTRONIC GAMING MACHINE FROM A PORTABLE ELECTRONIC DEVICE
First Claim
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1. A method in a wager-based electronic gaming machine (EGM) including a processor and a memory, the method comprising:
- receiving an input from a player at the EGM, wherein the input corresponds to an initiation of a transaction;
determining, by the processor of the EGM, that the initiation of the transaction on the EGM requires input of Sensitive Information (SI) for continuance of the transaction;
establishing communications with a Portable Electronic Device (PED);
formatting, by the processor of the EGM, a user interface having a request for SI;
outputting, by the processor of the EGM, the user interface having the request for SI to the PED;
receiving, through the outputted user interface, SI data input from the PED; and
validating the received input SI data in order to allow the player to continue the transaction through player interaction with the EGM through an input on the EGM.
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Abstract
A gaming system compatible with patron-controlled portable electronic devices, such as smart phones or tablet computers, is described. When a transaction is initiated on an EGM that requires the input of Sensitive Information data, such data can be input directly from the Player/Patrons Portable Electronic Device. Hence, such input of their Sensitive Information data is more discrete, and generally out of plain view from the other Player/Patrons.
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Citations
19 Claims
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1. A method in a wager-based electronic gaming machine (EGM) including a processor and a memory, the method comprising:
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receiving an input from a player at the EGM, wherein the input corresponds to an initiation of a transaction; determining, by the processor of the EGM, that the initiation of the transaction on the EGM requires input of Sensitive Information (SI) for continuance of the transaction; establishing communications with a Portable Electronic Device (PED); formatting, by the processor of the EGM, a user interface having a request for SI; outputting, by the processor of the EGM, the user interface having the request for SI to the PED; receiving, through the outputted user interface, SI data input from the PED; and validating the received input SI data in order to allow the player to continue the transaction through player interaction with the EGM through an input on the EGM. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 17, 18, 19)
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15. A computer readable medium for executing computer code on a processor in a wager-based electronic gaming machine (EGM) comprising:
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computer code for receiving an input from a player at the EGM, wherein the input corresponds to an initiation of a transaction; computer code for determining that the initiation of the transaction on the EGM requires input of Sensitive Information (SI) for continuance of the transaction; computer code for establishing communications with a Portable Electronic Device (PED); computer code for formatting a user interface having a request for SI; computer code for outputting the user interface having the request for SI to the PED; computer coded for receiving, through the outputted user interface, the input SI data input from the PED; and computer coded for validating the input SI data in order to allow the player to continue the transaction through player interaction with the EGM through an imput on the EGM.
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16. A method in server including a processor and a memory configured to communicate with a plurality of wager-based electronic gaming machines (EGMs), the method comprising:
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receiving an initiation of a transaction from an EGM that requires input of Sensitive Information (SI) for continuance of the transaction; establishing communications with a Portable Electronic Device (PED); formatting, by the processor of the server, a user interface having a request for SI; outputting, by the processor of the server, the user interface having the request for SI to the PED; receiving, through the outputted user interface, input SI data from a player of the EGM via the PED; validating the input SI data in order to allow the player to continue the transaction through player interaction the EGM.
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Specification