SYSTEM, METHOD, AND GRAPHICAL USER INTERFACE FOR ENTERING TEXT WITH A PHYSICAL OR VIRTUAL GAME CONTROLLER
First Claim
1. A graphical user interface (GUI) for entering text with a game controller comprising:
- an N×
M matrix of selectable graphical elements, each of the graphical elements having X alphanumeric characters associated therewith, each of the X alphanumeric characters visually associated with a graphic corresponding to an input button on the game controller;
a highlighter graphic moveable between each of the N×
M matrix of selectable graphical elements using the game controller;
wherein when a particular one of the N×
M selectable graphical elements is highlighted with the highlight graphic, a user may enter an alphanumeric character by selecting the input button associated with the graphic corresponding to the input button within the highlighted graphical element.
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Accused Products
Abstract
A system, method, and graphical user interface for entering text using a game controller. The game controller can be physical or virtual. One embodiment of a graphical user interface (GUI) for entering text with a game controller comprises: an N×M matrix of selectable graphical elements, each of the graphical elements having X alphanumeric characters associated therewith, each of the X alphanumeric characters visually associated with a graphic corresponding to an input button on the game controller; a highlighter graphic moveable between each of the N×M matrix of selectable graphical elements using the game controller; wherein when a particular one of the N×M selectable graphical elements is highlighted with the highlight graphic, a user may enter an alphanumeric character by selecting the input button associated with the graphic corresponding to the input button within the highlighted graphical element.
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Citations
22 Claims
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1. A graphical user interface (GUI) for entering text with a game controller comprising:
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an N×
M matrix of selectable graphical elements, each of the graphical elements having X alphanumeric characters associated therewith, each of the X alphanumeric characters visually associated with a graphic corresponding to an input button on the game controller;a highlighter graphic moveable between each of the N×
M matrix of selectable graphical elements using the game controller;wherein when a particular one of the N×
M selectable graphical elements is highlighted with the highlight graphic, a user may enter an alphanumeric character by selecting the input button associated with the graphic corresponding to the input button within the highlighted graphical element. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11)
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12. A machine readable medium having program code stored thereon which, when executed on a tablet-based client, causes the tablet-based client to render a graphical user interface (GUI) for playing a video game comprising:
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an N×
M matrix of selectable graphical elements, each of the graphical elements having X alphanumeric characters associated therewith, each of the X alphanumeric characters visually associated with a graphic corresponding to an input button on the game controller;a highlighter graphic moveable between each of the N×
M matrix of selectable graphical elements using the game controller;wherein when a particular one of the N×
M selectable graphical elements is highlighted with the highlight graphic, a user may enter an alphanumeric character by selecting the input button associated with the graphic corresponding to the input button within the highlighted graphical element. - View Dependent Claims (14, 15, 16, 17, 18, 19, 20, 21, 22)
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13. The machine-readable medium as in claim 13 wherein the highlighter graphic is moveable using a thumbstick of the game controller.
Specification