Creating a Social Network Message from an Interface of a Mobile Device Operating System
First Claim
1. A non-transitory program storage device, readable by a processor and comprising operating system instructions stored thereon to cause the processor to:
- obtain, by an operating system of a mobile device, access parameters for one or more social network accounts;
store, by the operating system, the access parameters in a memory of the mobile device that is designated for use by the operating system;
provide, by the operating system, an operating system interface to allow input of a social network message; and
communicate, by the operating system and using the access parameters, the social network message via at least one of the one or more social network accounts.
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Accused Products
Abstract
A mobile device operating system level routine obtains social network access parameters that allow access to one or more social network accounts of a user of the device. The access parameters are stored in operating system level memory of the mobile device. Through an operating system interface of the mobile device, a user can create a social network message to be communicated via the one or more social network accounts using the stored access parameters. A single social network message may be communicated via multiple social network accounts with multiple social network platforms. The uniform operating system interface allows a user to communicate messages via multiple social network accounts without using multiple user level applications.
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Citations
20 Claims
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1. A non-transitory program storage device, readable by a processor and comprising operating system instructions stored thereon to cause the processor to:
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obtain, by an operating system of a mobile device, access parameters for one or more social network accounts; store, by the operating system, the access parameters in a memory of the mobile device that is designated for use by the operating system; provide, by the operating system, an operating system interface to allow input of a social network message; and communicate, by the operating system and using the access parameters, the social network message via at least one of the one or more social network accounts. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
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11. A method, comprising:
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obtaining, by an operating system of a mobile device, credentials for a social network identity of a user of the mobile device; sending, by the mobile device, the credentials to a server-side social network application; receiving, by the mobile device, a token that allows the mobile device to communicate with the server-side social network application on behalf of the user; storing, by the mobile device, the token within a memory of the mobile device that is designated for use by the operating system; providing, by the operating system, an operating system interface to allow input of a message; and sending, by the mobile device, the message and the token to the server-side social network application. - View Dependent Claims (12, 13, 14, 15, 16)
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17. A non-transitory program storage device, readable by a processor and comprising instructions stored thereon to cause the processor to:
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display, on a display element of a mobile device, an interface of an operating system of the mobile device that comprises one or more selectable icons, each icon representing one or more social network accounts of a user of the mobile device; receive a selection of one or more icons representing two or more social network accounts; display, on the display element and in response to receiving the selection, a text entry field; receive a message entered in the text entry field; and transmit the message as a social network message via the two or more social network accounts corresponding to the one or more selected icons. - View Dependent Claims (18, 19, 20)
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Specification