MATCH THREE GAMING SYSTEM AND METHOD
First Claim
Patent Images
1. A gaming system, comprising:
- a graphic user interface generated by a processor for a display device, the graphic user interface further comprising;
a field having a N×
M matrix of spaces, wherein N and M are integers greater than three, and wherein each space of the matrix includes one of a plurality of different items;
a cursor having an associated item and configured to allow a user to exchange a selected item from the field with the cursor item; and
wherein forming a predetermined arrangement of three or more identical items results in the items within the arrangement being removed from the field.
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Accused Products
Abstract
A gaming system, comprising a graphic user interface generated by a processor for a display device, the graphic user interface further comprising a field having a N×M matrix of spaces, wherein N and M are integers greater than three, and wherein each space of the matrix includes one of a plurality of different items. A cursor having an associated item and configured to allow a user to exchange a selected item from the field with the cursor item. Wherein forming a predetermined arrangement of three or more identical items results in the items within the arrangement being removed from the field.
87 Citations
17 Claims
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1. A gaming system, comprising:
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a graphic user interface generated by a processor for a display device, the graphic user interface further comprising; a field having a N×
M matrix of spaces, wherein N and M are integers greater than three, and wherein each space of the matrix includes one of a plurality of different items;a cursor having an associated item and configured to allow a user to exchange a selected item from the field with the cursor item; and wherein forming a predetermined arrangement of three or more identical items results in the items within the arrangement being removed from the field. - View Dependent Claims (2, 3, 4, 5, 6)
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7. A method for controlling a game comprising:
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electronically generating a virtual field of spaces using a processor, wherein the field is a matrix having dimensions N by M, where N and M are integers greater than three; electronically selecting an item for each space of the field from a set of predetermined items stored in a memory device; electronically starting a game timer; receiving a user selection from a user input device of one of the field items using a cursor placed over the selected field item, wherein a location of the cursor is controlled using the user input device; electronically replacing the field item with an item associated with the cursor; electronically replacing the item associated with the cursor with the field item; determining with the processor whether a predetermined arrangement of matching items is present in the field after replacing the field item with the item associated with the cursor; and electronically removing the matching items in the predetermined arrangement if the predetermined arrangement of the matching items is present in the field after replacing the field item with the item associated with the cursor so as to form empty spaces in the field. - View Dependent Claims (8, 9, 10, 11, 12, 13, 14)
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15. A system for controlling a game, comprising:
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a plurality of space objects arranged in rows and columns to form a field, wherein each of the plurality of space objects includes an item type attribute and an operational attribute for monitoring each space object that is adjacent to the space object; a cursor object configured to be controlled by a user interface device to be placed over any one of the plurality of space objects, the cursor object having an item type attribute and an operational attribute for causing the item type attribute of the space object that the cursor object is placed over to be exchanged for the item type attribute of the cursor object, and for causing the former item type attribute of the space object that the cursor object is placed over to be exchanged for the item type attribute of the cursor object. - View Dependent Claims (16, 17)
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Specification