CONFIGURED VIRTUAL ENVIRONMENTS
First Claim
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1. A method of creating a customized virtual environment, comprising;
- determining a source physical environment including one or more real world features of the source physical environment;
creating an environment definition of the source environment;
associating one or more virtual objects with the environment definition;
defining one or more allowable rendering environments; and
storing the one or more virtual objects associated with the environment definition and the allowable rendering environments.
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Abstract
A display apparatus and method for creating and displaying configured virtual environments based on real world source environments. A mixed reality environment includes real and virtual objects, and a set of one or more virtual objects may be associated with a source environment and stored as a configured environment for later rendering by the display apparatus. Configured environments may be associated with users, environments or locations.
346 Citations
20 Claims
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1. A method of creating a customized virtual environment, comprising;
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determining a source physical environment including one or more real world features of the source physical environment; creating an environment definition of the source environment; associating one or more virtual objects with the environment definition; defining one or more allowable rendering environments; and storing the one or more virtual objects associated with the environment definition and the allowable rendering environments. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. A see-through head mounted display apparatus, comprising:
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a see-through, near-eye, augmented reality display; one or more processing devices in wireless communication with apparatus, the one or more processing devices determine a physical, source environment, creating an environment definition of the source environment, receive a selection of one or more virtual objects for rendering in the source environment, and store the one or more virtual objects with the environment definition and allowable rendering environments; and the one or more processing devices rendering the one or more virtual objects and environment definition when in an allowable rendering environments. - View Dependent Claims (10, 11, 12, 13, 14)
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15. A method of rendering holographic virtual objects in a see through head mounted display system, comprising:
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determining a physical rendering environment including one or more real world features of the physical rendering environment; retrieving a configured virtual environment, the configured virtual environment including one or more virtual objects defined with respect to a physical, source environment, and including a source environment definition; determining a rendering of the configured environment in the rendering environment; and rendering the configured environment in an rendering environment. - View Dependent Claims (16, 17, 18, 19, 20)
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Specification