MULTIPLAYER SYNCHRONOUS GAMING SYSTEMS AND METHODS
First Claim
1. A computer-implemented method, comprising:
- receiving an enabling request for multiplayer functionality in a multiplayer instance that includes a single player mode game, the single player mode game involving a game board dedicated to a first player;
matching the single player mode game of the multiplayer instance with additional multiplayer instances, each additional multiplayer instance including a corresponding single player mode game dedicated to a respective player;
instructing, by one or more processors, the single player mode games from the multiplayer instance and the additional multiplayer instances to initiate gameplay at substantially the same time;
collecting final scores from the single player mode games from the multiplayer instance and the additional multiplayer instances; and
communicating a game summary page to the first player and the respective players.
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Accused Products
Abstract
A system, computer-readable storage medium storing at least one program, and a computer-implemented method for providing synchronous multiplayer games are presented. To begin, an enabling request for multiplayer functionality in a multiplayer instance that includes a single player mode game is received. The single player mode game may involve a game board dedicated to a first player. Then, the single player mode game of the multiplayer instance is matched with additional multiplayer instances. Each additional multiplayer instance includes a corresponding single player mode game dedicated to a respective player. The single player mode games from the multiplayer instance and the additional multiplayer instances are then instructed to initiate gameplay at substantially the same time. Final scores from the single player mode games from the multiplayer instance and the additional multiplayer instances are collected. A game summary page is finally communicated to the first player and the respective players.
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Citations
20 Claims
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1. A computer-implemented method, comprising:
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receiving an enabling request for multiplayer functionality in a multiplayer instance that includes a single player mode game, the single player mode game involving a game board dedicated to a first player; matching the single player mode game of the multiplayer instance with additional multiplayer instances, each additional multiplayer instance including a corresponding single player mode game dedicated to a respective player; instructing, by one or more processors, the single player mode games from the multiplayer instance and the additional multiplayer instances to initiate gameplay at substantially the same time; collecting final scores from the single player mode games from the multiplayer instance and the additional multiplayer instances; and communicating a game summary page to the first player and the respective players. - View Dependent Claims (2, 3, 4, 5, 6, 7)
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8. A computer system, comprising:
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at least one processor; and a multiplayer library implemented by the at least one processor and configured to; receive an enabling request for multiplayer functionality in a multiplayer instance that includes a single player mode game, the single player mode game involving a game board dedicated to a first player; match the single player mode game of the multiplayer instance with additional multiplayer instances, each additional multiplayer instance including a corresponding single player mode game dedicated to a respective player; instruct the single player mode games from the multiplayer instance and the additional multiplayer instances to initiate gameplay at substantially the same time; collect final scores from the single player mode games from the multiplayer instance and the additional multiplayer instances; and communicate a game summary page to the first player and the respective players. - View Dependent Claims (9, 10, 11, 12, 13, 14)
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15. A non-transitory computer-readable medium storing executable instructions thereon, which, when executed by a processor, cause the processor to perform operations comprising:
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receiving an enabling request for multiplayer functionality in a multiplayer instance that includes a single player mode game, the single player mode game involving a game board dedicated to a first player; matching the single player mode game of the multiplayer instance with additional multiplayer instances, each additional multiplayer instance including a corresponding single player mode game dedicated to a respective player; instructing the single player mode games from the multiplayer instance and the additional multiplayer instances to initiate gameplay at substantially the same time; collecting final scores from the single player mode games from the multiplayer instance and the additional multiplayer instances; and communicating a game summary page to the first player and the respective players. - View Dependent Claims (16, 17, 18, 19, 20)
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Specification