Customized Customer Loyalty Rewards Program Enhanced Rewards Distribution System and Method
First Claim
1. A customer loyalty rewards program random enhanced reward distribution system comprising:
- a random enhanced reward distribution system server receiving an indication that a user is a qualified participant because the user is one of a recipient of customer loyalty rewards program currency and qualified to be a recipient of customer loyalty rewards program currency;
the random enhanced reward distribution server configured to provide the user with a representation of a game, via a communication network;
the random enhanced reward distribution system server configured to receive, via the communication network, from the user, an indication that the user participates using the representation of the game;
the random enhanced reward distribution server determining whether the user is an enhanced reward recipient.
4 Assignments
0 Petitions
Accused Products
Abstract
A customer loyalty rewards program random enhanced reward distribution system and method may comprise a server (304) receiving an indication that a user is a qualified participant because the user is one of a recipient of customer loyalty rewards program currency and qualified to be such a recipient. The server (304) may be configured to provide the user with a representation of a game (1400), via a communication network (290). The server (304) may be configured to receive, via the communication network (290), from the user, an indication that the user participates (1402) using the representation of the game (1400). The server (304) may determine whether the user is an enhanced reward recipient. The server (304) may be configured to determine whether the user is an enhanced reward recipient by selecting a position in a results array (100) predetermined to contain the indication (104) of whether the user is an enhanced reward recipient.
133 Citations
16 Claims
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1. A customer loyalty rewards program random enhanced reward distribution system comprising:
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a random enhanced reward distribution system server receiving an indication that a user is a qualified participant because the user is one of a recipient of customer loyalty rewards program currency and qualified to be a recipient of customer loyalty rewards program currency; the random enhanced reward distribution server configured to provide the user with a representation of a game, via a communication network; the random enhanced reward distribution system server configured to receive, via the communication network, from the user, an indication that the user participates using the representation of the game; the random enhanced reward distribution server determining whether the user is an enhanced reward recipient. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11)
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12. A method comprising:
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receiving, via a random enhanced reward distribution system server, an indication that a participant is a qualified participant because the participant is one of a recipient of customer loyalty rewards program currency and qualified to be a recipient of customer loyalty rewards program currency; providing, via the random enhanced reward distribution server, the participant with a representation of a game; receiving, via the random enhanced reward distribution system server, from the participant, an indication that the participant engages in a participation event using the representation of the game; determining, via the random enhanced reward distribution server, whether the participation event results in the participant receiving an enhanced reward.
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13. A method comprising:
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providing, via a random enhanced reward distribution server, a representation of a game of chance to a participating user with an opportunity to engage in a participation event; determining, via the random enhanced reward distribution server, the outcome of the participation event; providing, via the random enhanced reward distribution server, to the participant a representation of an outcome of the participant event in the form of an outcome of the game of chance resulting in one of a distribution of an enhanced reward and a non-distribution of an enhanced reward; notifying, at least in part via the random enhanced reward distribution server, at least one of a plurality of social network connections of the participant of the outcome of the participation event.
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14. A method comprising:
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receiving, via a random enhanced reward distribution system server, an indication that a user is a qualified participant because the participant is a participant in a non-location check-in event wherein the participant engages in an activity in which a merchant desires the participant to engage; providing, via the random enhanced reward distribution server, the participant with a representation of a game; receiving, via the random enhanced reward distribution system server, from the participant, an indication that the participant engages in a participation event using the representation of the game; determining, via the random enhanced reward distribution server, whether the participation event results in the participant receiving an enhanced reward.
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15. A method comprising:
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providing to a merchant having a customer loyalty program random enhanced reward distribution system account, via a random enhanced reward distribution system server, an enhanced reward distribution campaign matrix, each campaign in the campaign matrix defining a game of chance provided to a participant in the campaign, having an increasing level of merchant reward value commitment along a first coordinate axis of the matrix and an increased level of participant advertising value to the merchant along a second coordinate axis of the matrix; and administering at least one customer loyalty program enhanced reward distribution campaign, via the random enhanced reward distribution system server, selected from the matrix by the merchant, on behalf of the merchant.
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16. A method comprising:
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receiving, via a random enhanced reward distribution system server, an indication that a participant is a qualified participant as defined by a merchant loyalty program enhanced reward distribution campaign, the campaign defining a temporal duration D for the campaign, and defining a respective defined award play time ta at which each respective enhanced reward will be awarded to a participant during the duration D of the campaign; providing, via the random enhanced reward distribution server, the participant with a representation of a game; receiving, via the random enhanced reward distribution system server, from the participant, an indication that the participant engages in a participation event using the representation of the game at a participation play time tp; determining, via the random enhanced reward distribution server, whether the participation event results in the participant being awarded an enhanced reward based on one of the participation play time tp corresponding to a defined award play time ta and the existence of at least one unawarded enhanced reward for which a previous defined award play time ta, within the duration D of the campaign, which defined award play time ta passed without a participation event at a participation play time tp corresponding to the defined award play time ta that passed.
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Specification