CUSTOM REWARD FOR VIRAL HELP IN GAME
First Claim
1. A processor-implemented method for executing a game, the method comprising:
- detecting a petition for help from a first player to a second player to obtain a first game asset for the first player;
sending the petition to the second player notifying the second player that a game asset needed by the second player would be awarded to the second player for helping the first player;
detecting that the second player has performed a game operation to help the first player based on the petition;
determining a second game asset that the second player needs for making progress in the game in response to the game operation to help; and
awarding the second game asset to the second player, wherein operations of the method are executed by a processor.
5 Assignments
0 Petitions
Accused Products
Abstract
Methods, systems, and computer programs are presented for executing a game. One method includes an operation for detecting a petition for help from a first player to a second player to obtain a first game asset for the first player. The petition is sent to the second player notifying the second player that a game asset needed by the second player would be awarded to the second player for helping the first player. Further, the method includes operations for detecting that the second player has performed a game operation to help the first player based on the petition, and for determining a second game asset that the second player needs for making progress in the game in response to the game operation to help. After the determination, the second game asset is awarded to the second player.
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Citations
20 Claims
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1. A processor-implemented method for executing a game, the method comprising:
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detecting a petition for help from a first player to a second player to obtain a first game asset for the first player; sending the petition to the second player notifying the second player that a game asset needed by the second player would be awarded to the second player for helping the first player; detecting that the second player has performed a game operation to help the first player based on the petition; determining a second game asset that the second player needs for making progress in the game in response to the game operation to help; and awarding the second game asset to the second player, wherein operations of the method are executed by a processor. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9)
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10. A system for executing a game, the system comprising:
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a processor; a game wish manager; and a game manager operable to, detect a petition for help from a first player to a second player to obtain a first game asset for the first player; send the petition to the second player notifying the second player that a game asset needed by the second player would be awarded to the second player for helping the first player; and detect that the second player has performed a game operation to help the first player based on the petition; wherein the game wish manager is operable to, select a second game asset from a wish list associated with the second player; and award the second game asset to the second player. - View Dependent Claims (11, 12, 13, 14, 15)
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16. A processor-implemented method for executing a game, the method comprising:
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detecting a petition for help from a first player to a second player to obtain a first game asset for the first player; determining a second game asset that the second player needs for making progress in the game; sending the petition to the second player notifying the second player that the second game asset would be awarded to the second player for helping the first player; detecting that the second player has performed a game operation to help the first player based on the petition; and awarding the second game asset to the second player, wherein operations of the method are executed by a processor. - View Dependent Claims (17, 18, 19, 20)
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Specification