DYNAMIC PLAYER MATCH-MAKING FOR SOCIAL GAMES
First Claim
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1. A system for automated administration of a computer-implemented online social game, the system comprising:
- a match-making loader configured to determine respective attributes of multiple players of the online social game for a plurality of player attribute types;
a match request module configured to receive a search request comprising one or more target attributes; and
a match-making system configured to identify one or more players of the online social game with attributes substantially matching the one or more target attributes and generate a recommendation of at least one matching player.
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Abstract
Methods, systems, and apparatus for player match-making in a gaming system are described. A search request comprising one or more attributes of one or more players of the online social game may be received. One or more attributes of one or more players of an online social game may be determined. One or more players of the online social game with attributes corresponding to the search request may be identified and a recommendation for at least one matching player may be generated.
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Citations
12 Claims
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1. A system for automated administration of a computer-implemented online social game, the system comprising:
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a match-making loader configured to determine respective attributes of multiple players of the online social game for a plurality of player attribute types; a match request module configured to receive a search request comprising one or more target attributes; and a match-making system configured to identify one or more players of the online social game with attributes substantially matching the one or more target attributes and generate a recommendation of at least one matching player. - View Dependent Claims (2, 3, 4)
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5. A method for automated administration of a computer-implemented online social game, the method comprising:
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determining respective attributes of multiple players of the online social game for a plurality of player attribute types; receiving a search request comprising one or more target attributes; identifying one or more players of the online social game with attributes substantially matching the one or more target attributes; and generating a recommendation of at least one matching player. - View Dependent Claims (6, 7, 8)
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9. A non-transitory machine-readable storage medium embodying a set of instructions that, when executed by at least one processor, causes the processor to perform operations, the operations comprising:
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determining respective attributes of multiple players of the online social game for a plurality of player attribute types; receiving a search request comprising one or more target attributes; identifying one or more players of the online social game with attributes substantially matching the one or more target attributes; and generating a recommendation of at least one matching player. - View Dependent Claims (10, 11, 12)
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Specification