METHOD AND APPARATUS FOR RELATED USER INPUTS
First Claim
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1. A method, comprising:
- detecting a first user input;
detecting a second user input, outside a graphical user interface area, at a location of a component;
determining whether the first user input and the second user input relate to each other; and
in response to a positive determination that the first user input and the second user input relate to each other, enabling a user to interact with the component.
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Abstract
In accordance with an example embodiment of the present invention, a method, comprising detecting a first user input, detecting a second user input, outside a graphical user interface area, at a location of a component, determining whether the first user input and the second user input relate to each other, and in response to a positive determination that the first user input and the second user input relate to each other, enabling a user to interact with the component.
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Citations
13 Claims
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1. A method, comprising:
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detecting a first user input; detecting a second user input, outside a graphical user interface area, at a location of a component; determining whether the first user input and the second user input relate to each other; and in response to a positive determination that the first user input and the second user input relate to each other, enabling a user to interact with the component. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11)
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12. An apparatus, comprising at least one processor and at least one memory including computer program code, the at least one memory and the computer program code configured to, with the at least one processor, cause the apparatus at least to:
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detect a first user input; detect a second user input, outside a graphical user interface area, at a location of a component of the apparatus; determine whether the first user input and the second user input relate to each other; and in response to a positive determination that the first user input and the second user input relate to each other, enable a user to interact with the component.
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13. A computer program product comprising a computer-readable medium bearing computer program code embodied therein for use with a computer, the computer program code comprising:
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code for detecting a first user input; code for detecting a second user input, outside a graphical user interface area, at a location of a component; code for determining whether the first user input and the second user input relate to each other; and code for, in response to a positive determination that the first user input and the second user input relate to each other, enabling a user to interact with the component.
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Specification