LOUDSPEAKER POSITION COMPENSATION WITH 3D-AUDIO HIERARCHICAL CODING
First Claim
1. A method of audio signal processing comprising:
- transforming, with a first transform that is based on a spherical wave model, a first set of audio channel information for a first geometry of speakers into a first hierarchical set of elements that describes a sound field; and
transforming in a frequency domain, with a second transform, the first hierarchical set of elements into a second set of audio channel information for a second geometry of speakers.
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Abstract
In general, techniques are described for compensating for loudspeaker positions using hierarchical three-dimensional (3D) audio coding. An apparatus comprising or more processors may perform the techniques. The processors may be configured to perform a first transform that is based on a spherical wave model on a first set of audio channel information for a first geometry of speakers to generate a first hierarchical set of elements that describes a sound field. The processors may further be configured to perform a second transform in a frequency domain on the first hierarchical set of elements to generate a second set of audio channel information for a second geometry of speakers.
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Citations
158 Claims
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1. A method of audio signal processing comprising:
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transforming, with a first transform that is based on a spherical wave model, a first set of audio channel information for a first geometry of speakers into a first hierarchical set of elements that describes a sound field; and transforming in a frequency domain, with a second transform, the first hierarchical set of elements into a second set of audio channel information for a second geometry of speakers. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22)
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23. An apparatus comprising:
one or more processors configured to perform a first transform that is based on a spherical wave model on a first set of audio channel information for a first geometry of speakers to generate a first hierarchical set of elements that describes a sound field, and to perform a second transform in a frequency domain on the first hierarchical set of elements to generate a second set of audio channel information for a second geometry of speakers. - View Dependent Claims (24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45)
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46. An apparatus comprising:
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means for transforming, with a first transform that is based on a spherical wave model, a first set of audio channel information for a first geometry of speakers into a first hierarchical set of elements that describes a sound field; and means for transforming in a frequency domain, with a second transform, the first hierarchical set of elements into a second set of audio channel information for a second geometry of speakers. - View Dependent Claims (47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67)
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68. A non-transitory computer-readable storage medium having stored thereon instructions that, when executed, cause one or more processors to:
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transform, with a first transform that is based on a spherical wave model, a first set of audio channel information for a first geometry of speakers into a first hierarchical set of elements that describes a sound field; and transform in a frequency domain, with a second transform, the first hierarchical set of elements into a second set of audio channel information for a second geometry of speakers.
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69. A method comprising:
receiving loudspeaker channels along with coordinates of a first geometry of speakers, wherein the loudspeaker channels have been transformed into hierarchical set of elements. - View Dependent Claims (76, 77, 78, 79, 80, 81, 82, 83, 84)
- 70. The method of 69, wherein the loudspeaker channels and coordinates of the first geometry are mapped to a second geometry of speakers.
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85. An apparatus comprising:
one or more processors configured to receive loudspeaker channels along with coordinates of a first geometry of speakers, wherein the loudspeaker channels have been transformed into hierarchical set of elements. - View Dependent Claims (93, 94, 95, 96, 97, 98, 99, 100, 101)
- 86. The apparatus of 85, wherein the loudspeaker channels and coordinate of the first geometry are mapped to a second geometry of speakers.
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102. An apparatus comprising:
means for receiving loudspeaker channels along with coordinates of a first geometry of speakers, wherein the loudspeaker channels have been transformed into hierarchical set of elements.
- 103. The apparatus of 102, wherein the loudspeaker channels and coordinate of the first geometry are mapped to a second geometry of speakers.
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118. A non-transitory computer-readable storage medium comprising instructions that, when executed, cause one or more processors to:
receive loudspeaker channels along with coordinates of a first geometry of speakers, wherein the loudspeaker channels have been transformed into hierarchical set of elements.
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119. A method comprising:
transmitting loudspeaker channels along with coordinates of a first geometry of speakers, wherein the first geometry corresponds to locations of the channels. - View Dependent Claims (120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131)
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132. An apparatus comprising:
one or more processors configured to transmit loudspeaker channels along with coordinates of a first geometry of speakers, wherein the geometry corresponds to the locations of the channels. - View Dependent Claims (133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144)
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145. An apparatus comprising:
means for transmitting loudspeaker channels along with coordinates of a first geometry of speakers, wherein the geometry corresponds to the locations of the channels. - View Dependent Claims (146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157)
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158. A non-transitory computer-readable storage medium having stored thereon instructions that, when executed, cause one or more processors to:
transmit loudspeaker channels along with coordinates of a first geometry of speakers, wherein the geometry corresponds to the locations of the channels.
Specification