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LOUDSPEAKER POSITION COMPENSATION WITH 3D-AUDIO HIERARCHICAL CODING

  • US 20140016802A1
  • Filed: 07/15/2013
  • Published: 01/16/2014
  • Est. Priority Date: 07/16/2012
  • Status: Active Grant
First Claim
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1. A method of audio signal processing comprising:

  • transforming, with a first transform that is based on a spherical wave model, a first set of audio channel information for a first geometry of speakers into a first hierarchical set of elements that describes a sound field; and

    transforming in a frequency domain, with a second transform, the first hierarchical set of elements into a second set of audio channel information for a second geometry of speakers.

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