FANTASY EVENT CONTENT SELECTION SYSTEM
First Claim
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1. A computer-implemented method comprising:
- receiving fantasy data;
generating rankings of event content based on the fantasy data and content data associated with the event content, the content data comprising a situational status of the event content, the ranking generated based on a determination of which event content has the situational status with higher fantasy impact; and
presenting event content selected based on the rankings on a user interface.
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Abstract
An entertainment content personalization system is described. A method may comprise receiving fantasy data; generating rankings of event content based on the fantasy data and content data associated with the event content; and presenting event content selected based on the rankings on a user interface. Other embodiments are described and claimed.
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Citations
27 Claims
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1. A computer-implemented method comprising:
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receiving fantasy data; generating rankings of event content based on the fantasy data and content data associated with the event content, the content data comprising a situational status of the event content, the ranking generated based on a determination of which event content has the situational status with higher fantasy impact; and presenting event content selected based on the rankings on a user interface. - View Dependent Claims (2, 3, 4, 5, 6, 7)
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8. An apparatus, comprising:
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a transceiver; a processor circuit coupled to the transceiver; and a memory unit coupled to the processor circuit, the memory unit to store a fantasy event selection application operative on the processor circuit to present event content associated with a fantasy team on a user interface, the entertainment content personalization application comprising; a fantasy application component operative to receiving fantasy data; a fantasy content component operative to associate event content with content data; a selection component operative to generate rankings of event content based on the fantasy data and content data, the content data comprising a situational status of the event content, the ranking generated based on a determination of which event content has the situational status with higher fantasy impact; and a user interface component operative to presenting event content selected based on the rankings on a user interface. - View Dependent Claims (9, 10, 11, 12, 13, 14)
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15. At least one computer-readable storage medium comprising instructions that, when executed, cause a system to:
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receive fantasy data; generate rankings of event content based on the fantasy data and content data associated with the event content, the content data comprising a situational status of the event content, the ranking generated based on a determination of which event content has the situational status with higher fantasy impact; and present event content selected based on the rankings on a user interface. - View Dependent Claims (16, 17, 18, 19, 20, 21)
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22. A computer-implemented method comprising:
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accessing, from a client computing device, a fantasy application; providing fantasy data for the fantasy application; and receiving event content from a server computing device on a user interface accessible from a display of the client computing device, the event content selected according to rankings of the event content based on the fantasy data and content data associated with the event content, the content data comprising a situational status of the event content, the ranking generated based on a determination of which event content has the situational status with higher fantasy impact. - View Dependent Claims (23, 24, 25, 26, 27)
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Specification