WAGERING GAME WITH GAME ENHANCEMENT WINDOW
First Claim
1. A gaming system comprising:
- one or more input devices;
one or more display devices;
one or more processors; and
one or more memory devices storing instructions that, when executed by at least one of the one or more processors, cause the gaming system to;
receive, via at least one of the one or more input devices, an input indicative of a wager;
display, on at least one of the one or more display devices, a plurality of reels defining a symbol array, the plurality of reels including a plurality of symbols moving through the symbol array, the plurality of symbols including a special symbol having a first function for evaluating a game outcome;
display, on at least one of the one or more display devices, a symbol-alteration region including at least two symbol positions and extending through a subset of the symbol array at a predefined position such that at least some of the plurality of symbols move between a first position outside the symbol-alteration region and a second position within the symbol-alteration region; and
in response to the special symbol stopping within the symbol-alteration region, alter a functionality of the special symbol to include a second function for evaluating the game outcome.
11 Assignments
0 Petitions
Accused Products
Abstract
A gaming system includes instructions that cause the gaming system to receive an input indicative of a wager, display a plurality of reels defining a symbol array, and display a symbol-alteration region including at least two symbol positions and extending through a subset of the symbol array at a predefined position. The plurality of reels includes a plurality of symbols moving through the symbol array. The plurality of symbols includes a special symbol that has a first function for evaluating a game outcome. The symbol-alteration region is positioned such that at least some of the symbols move between a first position outside the symbol-alteration region and a second position within the symbol-alteration region. The instructions further cause the gaming system to, in response to the special symbol stopping within the symbol-alteration region, alter a functionality of the special symbol to include a second function for evaluating the game outcome.
14 Citations
28 Claims
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1. A gaming system comprising:
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one or more input devices; one or more display devices; one or more processors; and one or more memory devices storing instructions that, when executed by at least one of the one or more processors, cause the gaming system to; receive, via at least one of the one or more input devices, an input indicative of a wager; display, on at least one of the one or more display devices, a plurality of reels defining a symbol array, the plurality of reels including a plurality of symbols moving through the symbol array, the plurality of symbols including a special symbol having a first function for evaluating a game outcome; display, on at least one of the one or more display devices, a symbol-alteration region including at least two symbol positions and extending through a subset of the symbol array at a predefined position such that at least some of the plurality of symbols move between a first position outside the symbol-alteration region and a second position within the symbol-alteration region; and in response to the special symbol stopping within the symbol-alteration region, alter a functionality of the special symbol to include a second function for evaluating the game outcome. - View Dependent Claims (2, 3, 4, 5, 6)
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7. A computer-implemented method in a gaming system, the method comprising:
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receiving, via at least one of one or more input devices, an input indicative of a wager; displaying, on at least one of one or more display devices, a plurality of reels defining a symbol array, the plurality of reels including a plurality of symbols moving within the symbol array, the plurality of symbols including a special symbol having a first function for evaluating a game outcome; displaying, on at least one of the one or more display devices, a symbol-alteration region being located at a predefined position while the plurality of symbols are moving through the symbol array, the symbol-alteration region overlying a first subset of the symbol array and including at least two symbol positions within the symbol array; displaying, on at least one of the one or more display devices, the game outcome, the game outcome including the special symbol stopping within the symbol-alteration region; and in response to the special symbol stopping within the symbol-alteration region, altering a functionality of the special symbol to include a second function for evaluating the game outcome. - View Dependent Claims (8, 9, 10, 11, 12, 13, 14)
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15. A gaming system comprising:
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one or more input devices; one or more display devices; one or more processors; one or more memory devices storing instructions that, when executed by at least one of the one or more processors, cause the gaming system to; receive, via at least one of the one or more input devices, an input indicative of a wager; display, on at least one of the one or more display devices, a plurality of reels defining a symbol array, the plurality of reels including a plurality of symbols moving within the symbol array, the plurality of symbols including a special symbol having an original depiction and an altered depiction; display, on at least one of the one or more display devices, a symbol-alteration region overlying a subset of the symbol array; and in response to the special symbol moving between a first position outside the symbol-alteration region and a second position within the symbol-alteration region, alter the original depiction of the special symbol to the altered depiction. - View Dependent Claims (16, 17, 18, 19, 20, 21)
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22. A computer-implemented method in a gaming system, the method comprising:
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receiving, via at least one of one or more input devices, an input indicative of a wager; displaying, on at least one of one or more display devices, a plurality of reels defining a symbol array, the plurality of reels including a plurality of symbols, the plurality of symbols including a special symbol having an original depiction and an altered depiction; displaying, on at least one of the one or more display devices, a symbol-alteration region extending through a subset of the symbol array; moving the plurality of symbols through the symbol array such that the special symbol moves between a first position outside the symbol-alteration region and a second position within the symbol-alteration region; and in response to the special symbol moving between the first position and the second position, altering, via at least one of one or more processors, the original depiction of the special symbol to the altered depiction. - View Dependent Claims (23, 24, 25)
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26. One or more physical machine-readable storage media including instructions which, when executed by one or more processors, cause the one or more processors to perform operations comprising:
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receive, via at least one of the one or more input devices, an input indicative of a wager; display, on at least one of the one or more display devices, a plurality of reels defining a symbol array, the plurality of reels including a plurality of symbols moving through the symbol array, the plurality of symbols including a special symbol having a first function for evaluating a game outcome; display, on at least one of the one or more display devices, a symbol-alteration region including at least two symbol positions and extending through a subset of the symbol array at a predefined position such that at least some of the plurality of symbols move between a first position outside the symbol-alteration region and a second position within the symbol-alteration region; and in response to the special symbol stopping within the symbol-alteration region, alter a functionality of the special symbol to include a second function for evaluating the game outcome. - View Dependent Claims (27, 28)
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Specification