POSITION SENSING GESTURE HAND ATTACHMENT
First Claim
1. A hand-worn attachment for sensing a gesture, comprising:
- a thin flexible element configured to be worn against a metacarpus of a hand in a fixed relationship thereto, the flexible element being bendable and elongated and remaining in place relative to the hand as the hand is moved, a portion of the flexible element wrapping around a side of the metacarpus; and
a sensing electronics module coupled to the flexible element, the sensing electronics module including sensing electronics configured to detect a position and an orientation of the flexible element as the hand against which the flexible element is worn makes a gesture, the sensing electronics module further including a communications interface configured to communicate position and orientation data corresponding to the position and the orientation of the flexible element as the gesture is made.
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Accused Products
Abstract
An attachment worn against a palm side or a back side of a metacarpus of a person'"'"'s hand. The attachment includes a flexible band or strip to which a sensing electronics module is attached that contains in a housing electronics for sensing gesture characteristics made by the wearer'"'"'s hand, including a communications interface for communicating gesture characteristic data to a system external to the hand-worn attachment. The attachment sends at least position and orientation data in real time as a gesture is made to an external system, such as a gaming terminal. Optional sensors for detecting light, acceleration, orientation, or pressure can be used to detect other gesture characteristics and/or user inputs made while wearing the attachment. The gestures and user inputs can be used to influence graphical objects displayed on one or more displays displaying a program, such as a wagering game.
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Citations
29 Claims
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1. A hand-worn attachment for sensing a gesture, comprising:
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a thin flexible element configured to be worn against a metacarpus of a hand in a fixed relationship thereto, the flexible element being bendable and elongated and remaining in place relative to the hand as the hand is moved, a portion of the flexible element wrapping around a side of the metacarpus; and a sensing electronics module coupled to the flexible element, the sensing electronics module including sensing electronics configured to detect a position and an orientation of the flexible element as the hand against which the flexible element is worn makes a gesture, the sensing electronics module further including a communications interface configured to communicate position and orientation data corresponding to the position and the orientation of the flexible element as the gesture is made. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11)
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12. A gaming system configured to conduct a wagering game comprising:
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one or more input devices; one or more display devices; one or more processors; an external system interface; a hand-worn attachment for sensing a gesture, the attachment including; a thin flexible element configured to be worn against a metacarpus of a hand in a fixed relationship thereto, the flexible element being bendable and elongated and remaining in place relative to the hand as the hand is moved, a portion of the flexible element wrapping around a side of the metacarpus, and a sensing electronics module coupled to the flexible element, the sensing electronics module including sensing electronics configured to detect a position of the flexible element as the hand against which the flexible element is worn makes a gesture, the sensing electronics module further including a communications interface configured to communicate to the external system interface position data corresponding to the position of the flexible element as the gesture is made; and one or more memory devices storing instructions that, when executed by the at least one or more processors, cause the gaming system to; receive an input, via the one or more input devices, indicative of a wager; cause a wagering game to be displayed on the one or more display devices; and receive the position data from the attachment as the wagering game is displayed on the one or more display devices. - View Dependent Claims (13, 14, 15, 16, 17, 18, 19)
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20. A computer-implemented method of conducting wagering games on a wagering game system, the wagering game system including one or more input devices, one or more display devices, and one or more processors, the method comprising:
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receiving, via at least one of the one or more input devices, a wager to initiate a wagering game on the wagering game system; displaying, via at least one of the one or more display devices, a graphic that is part of the wagering game; randomly selecting, via at least one of the one or more processors, a game outcome from a plurality of game outcomes; receiving at an external system interface from a hand-worn attachment having a thin flexible element configured to be worn against a metacarpus of a hand in a fixed relationship thereto, position data indicating a position of the attachment in three-dimensional space; and causing the graphic to be displayed, via at least one of the one or more display devices, so as to move in a manner corresponding to the position data received from the attachment. - View Dependent Claims (21, 22, 23, 24)
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25. One or more physical machine-readable storage media including instructions which, when executed by one or more processors, cause the one or more processors to perform operations comprising:
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receiving, via at least one of the one or more input devices, a wager to initiate a wagering game on the wagering game system; displaying, via at least one of the one or more display devices, a graphic that is part of the wagering game; randomly selecting, via at least one of the one or more processors, a game outcome from a plurality of game outcomes; receiving at an external system interface from a hand-worn attachment having a thin flexible element configured to be worn against a metacarpus of a hand in a fixed relationship thereto, position data indicating a position of the attachment in three-dimensional space; and causing the graphic to be displayed, via at least one of the one or more display devices, so as to move in a manner corresponding to the position data received from the attachment. - View Dependent Claims (26, 27, 28, 29)
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Specification