Wearable Communication Device and User Interface
First Claim
1. A wearable communication device configured to talk and to listen, place and answer calls, send and receive text messages, initiate voice commands to mobile search for information and to find locations, and be notified of incoming calls, texts, and events, all while a smart phone is nearby, comprising:
- a near-field short distance wireless communication chipset, wherein the near-field short distance wireless communication chipset is used for communication with the smart phone; and
motion sensors comprising an accelerometer, a magnetometer, and a gyroscope sensing movements of a user'"'"'s arm or wrist determining velocity, direction and displacement vector in 3-D space which can be used as input selection for an application of the smart phone.
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Accused Products
Abstract
Wearable communication devices, e.g. implemented in a watch, using short range communication to a cell phone, and facilitating natural and intuitive user interface with low-power implementation allow a user to easily access all features of the phone, all while a phone is nearby but not visible. Notification is performed with vibration, an LED light and OLED text display of incoming calls, texts, and calendar events. It allows communicating hands-free. This allows using the communication device as “remote control” for home devices, etc. via voice and buttons. The device comprises interfaces motion sensors such as accelerometers, magnetometer and gyroscope, infrared proximity sensors, vibrator motor, and/or voice recognition. Low power consumption is achieved by dynamical configuration of sensor parameters to support only the necessary sensor functions at any given state of the device.
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Citations
82 Claims
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1. A wearable communication device configured to talk and to listen, place and answer calls, send and receive text messages, initiate voice commands to mobile search for information and to find locations, and be notified of incoming calls, texts, and events, all while a smart phone is nearby, comprising:
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a near-field short distance wireless communication chipset, wherein the near-field short distance wireless communication chipset is used for communication with the smart phone; and motion sensors comprising an accelerometer, a magnetometer, and a gyroscope sensing movements of a user'"'"'s arm or wrist determining velocity, direction and displacement vector in 3-D space which can be used as input selection for an application of the smart phone. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43)
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44. A method to achieve a wearable communication device configured for gaming applications, to talk and to listen, place and answer calls, send and receive text messages, initiate voice commands to mobile search for information and to find locations, and be notified of incoming calls, texts, and events, all while a smart phone is nearby, comprising the steps of:
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(1) deploying a mobile phone within reach of a near-field short distance wireless communication chipset used for communication between the wearable communication device and the mobile phone; (2) deploying the near-field short distance wireless communication chipset; (3) deploying motion sensors comprising an accelerometer, a magnetometer, and a gyroscope sensing movements of a user'"'"'s arm or wrist determining velocity, direction and displacement vector in 3-D space which can be used as input selection for an application of the smart phone; and (4) connecting the mobile phone to the internet via Wi-Fi or to mobile phone networks. - View Dependent Claims (45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82)
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Specification