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VIDEO GAME PROCESSING APPARATUS AND VIDEO GAME PROCESSING PROGRAM PRODUCT

  • US 20140066200A1
  • Filed: 08/28/2013
  • Published: 03/06/2014
  • Est. Priority Date: 08/31/2012
  • Status: Active Grant
First Claim
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1. A video game processing apparatus for controlling progress of a video game while displaying a player character on a display screen of a display device, the video game processing apparatus comprising:

  • an object information memory for storing object information, the object information being information on an object that appears in the video game, the object information indicating an action possible range and the content of a predetermined action, the action possible range being a range in which the object can carry out the predetermined action against the player character;

    a movement starting operation receiver for receiving a movement starting operation for the player character;

    a player character mover for causing the player character to move in accordance with the movement starting operation received by the movement starting operation receiver;

    a terminated position determiner for determining whether the movement of the player character is terminated within the action possible range or not; and

    an action executor for carrying out the predetermined action by the object corresponding to the action possible range in a case where the terminated position determiner determines that the movement of the player character is terminated within the action possible range.

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