Automated Remote Play Cue Sport System
First Claim
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1. A system for enabling playing a cue sport match between two remotely located opponents, comprising:
- a first cue sport table at a first location, said first cue sport table having a first sensor assembly for sensing ball locations on the table and a first positioner for automatically moving balls on the first table to selected positions; and
a second cue sport table at a second location remote from the first location, the second cue sport table having a second sensor assembly for sensing ball locations on the second cue sport table and a second positioner for automatically moving balls on the second table to selected positions;
wherein the second positioner, if provided with information about ball positions on the first table, can cause ball positions on the second table to essentially mimic ball positions on the first table; and
wherein the first positioner, if provided with information about ball positions on the second table, can cause ball positions on the first table to essentially mimic ball positions on the second table.
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Abstract
Cue sports tables are provided with associated automated sensor and positioning assemblies. This permits competitors to play each other on separate tables. The tables automatically sense ball positions on one table and communicate that to a positioner associated with another table. That positioner then automatically drives balls on that other table to a mimicking position. These systems also permit a shot to be replayed if desired.
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Citations
17 Claims
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1. A system for enabling playing a cue sport match between two remotely located opponents, comprising:
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a first cue sport table at a first location, said first cue sport table having a first sensor assembly for sensing ball locations on the table and a first positioner for automatically moving balls on the first table to selected positions; and a second cue sport table at a second location remote from the first location, the second cue sport table having a second sensor assembly for sensing ball locations on the second cue sport table and a second positioner for automatically moving balls on the second table to selected positions; wherein the second positioner, if provided with information about ball positions on the first table, can cause ball positions on the second table to essentially mimic ball positions on the first table; and wherein the first positioner, if provided with information about ball positions on the second table, can cause ball positions on the first table to essentially mimic ball positions on the second table. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12)
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13. A system for allowing a player to play essentially the same ball array multiple times on a cue sport table, comprising:
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a cue sport table having a sensor assembly for sensing ball locations on the table and a positioner for automatically moving balls on the table to selected positions; a memory capability that stores information about a selected array of positions of balls on the table; and a reset capability that when activated allows the positioner associated with that table to cause the balls to return to essentially that selected array of positions.
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14. A cue sport table, comprising:
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a table for playing a cue sport thereon; a sensor assembly for sensing ball locations on the table; a positioner for automatically moving balls on the table to selected positions; and a computer capable of activating the positioner to cause the positioner to automatically move balls on the table to specified positions. - View Dependent Claims (15, 16, 17)
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Specification