GAMING SYSTEM AND METHOD PROVIDING A SELECTION GAME ASSOCIATED WITH A PLURALITY OF DIFFERENT SETS OF PICKABLE SELECTIONS
First Claim
1. A gaming system comprising:
- at least one processor;
at least one display device;
at least one input device; and
at least one memory device storing a plurality of instructions which, when executed by the at least one processor, cause the at least one processor to operate with the at least one display device and the at least one input device to, for a play of a selection game;
(a) display a first set of a plurality of selections and a second set of a plurality of selections;
(b) initiate a selection round;
(c) for said selection round;
(i) if a designated one of the first set of selections remains unpicked, enable the player to pick one of the displayed selections of the first set of selections;
(ii) if a designated one of the second set of selections remains unpicked, enable the player to pick one of the displayed selections of the second set of selections; and
(iii) after receiving any player picks;
(A) if the designated one of the first set of selections and the designated one of the second set of selections have both been picked, determine one of a set of a plurality of awards associated with the selection game based on a total quantity of initiated selection rounds; and
(B) if at least one of the designated one of the first set of selections and the designated one of the second set of selections remains unpicked, end said selection round and repeat (b) to (c); and
(d) provide the determined award.
1 Assignment
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Accused Products
Abstract
Various embodiments of the present disclosure provide a gaming system and method providing a selection game associated with a plurality of different sets of pickable selections. For a play of the game, the gaming system displays a first set of selections and a second set of selections, and initiates a selection round. If a designated selection of the first set remains unpicked, the gaming system enables the player to pick a selection of the first set. If a designated selection of the second set remains unpicked, the gaming system enables the player to pick a selection of the second set. If the designated ones of the first and second sets of selections have both been picked, the gaming system determines an award based on a total quantity of initiated selection rounds. If not, the gaming system ends the selection round, initiates a subsequent selection round, and repeats the above process.
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Citations
41 Claims
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1. A gaming system comprising:
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at least one processor; at least one display device; at least one input device; and at least one memory device storing a plurality of instructions which, when executed by the at least one processor, cause the at least one processor to operate with the at least one display device and the at least one input device to, for a play of a selection game; (a) display a first set of a plurality of selections and a second set of a plurality of selections; (b) initiate a selection round; (c) for said selection round; (i) if a designated one of the first set of selections remains unpicked, enable the player to pick one of the displayed selections of the first set of selections; (ii) if a designated one of the second set of selections remains unpicked, enable the player to pick one of the displayed selections of the second set of selections; and (iii) after receiving any player picks; (A) if the designated one of the first set of selections and the designated one of the second set of selections have both been picked, determine one of a set of a plurality of awards associated with the selection game based on a total quantity of initiated selection rounds; and (B) if at least one of the designated one of the first set of selections and the designated one of the second set of selections remains unpicked, end said selection round and repeat (b) to (c); and (d) provide the determined award. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13)
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14. A method of operating a gaming system, said method comprising:
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for a play of a selection game; (a) causing at least one processor to execute a plurality of instructions stored in at least one memory device to operate with at least one display device to display a first set of a plurality of selections and a second set of a plurality of selections; (b) causing the at least one processor to execute the plurality of instructions to initiate a selection round; (c) for said selection round; (i) if a designated one of the first set of selections remains unpicked, enabling the player to pick one of the displayed selections of the first set of selections; (ii) if a designated one of the second set of selections remains unpicked, enabling the player to pick one of the displayed selections of the second set of selections; and (iii) after receiving any player picks; (A) if the designated one of the first set of selections and the designated one of the second set of selections have both been picked, causing the at least one processor to execute the plurality of instructions to determine one of a set of a plurality of awards associated with the selection game based on a total quantity of initiated selection rounds; and (B) if at least one of the designated one of the first set of selections and the designated one of the second set of selections remains unpicked, causing the at least one processor to execute the plurality of instructions to end said selection round and repeating (b) to (c); and (d) providing the determined award. - View Dependent Claims (15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28)
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29. A non-transitory computer readable medium storing a plurality of instructions which, when executed by at least one processor, cause the at least one processor to, for a play of a selection game:
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(a) cause at least one display device to display a first set of a plurality of selections and a second set of a plurality of selections; (b) initiate a selection round; (c) for said selection round; (i) if a designated one of the first set of selections remains unpicked, enable the player to pick one of the displayed selections of the first set of selections; (ii) a designated one of the second set of selections remains unpicked, enable the player to pick one of the displayed selections of the second set of selections; and (iii) after receiving any player picks; (A) if the designated one of the first set of selections and the designated one of the second set of selections have both been picked, determine one of a set of a plurality of awards associated with the selection game based on a total quantity of initiated selection rounds; and (B) if at least one of the designated one of the first set of selections and the designated one of the second set of selections remains unpicked, end said selection round and repeat (b) to (c); and (d) provide the determined award. - View Dependent Claims (30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41)
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Specification