GAME PROCESSING SERVER APPARATUS AND RECORDING MEDIUM
First Claim
1. A game processing server apparatus providing a game service to a plurality of terminal devices connected with each other via a network, comprising:
- a game data generation unit that generates game data of a normal game in the game service including a quest or a battle against a boss character and game data of a training game including a quest or a battle against a boss character in which a type of the quest or the battle against a boss or the difficulty in a game is adjusted in order to differentiate the content of the training game from that of the normal game;
a player information storing unit that stores player information including registration date data indicating a date when the player operating the terminal device is registered in the game service; and
a group allocation unit that determines a player group to which the player belongs based on the registration date data of the player,wherein the game data generation unit generates the game data of the training game to the player who belongs to the player group.
2 Assignments
0 Petitions
Accused Products
Abstract
A game processing server apparatus providing a game service to a plurality of terminal devices connected with each other via a network, includes a game data generation unit that generates game data in the game service; a player information storing unit that stores player information including registration date data indicating a date when the player operating the terminal device is registered in the game service; and a group allocation unit that determines a player group to which the player belongs based on the registration date data of the player, wherein the game data generation unit generates game data for training, which is different from normal game data, to the player who belongs to the player group.
26 Citations
12 Claims
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1. A game processing server apparatus providing a game service to a plurality of terminal devices connected with each other via a network, comprising:
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a game data generation unit that generates game data of a normal game in the game service including a quest or a battle against a boss character and game data of a training game including a quest or a battle against a boss character in which a type of the quest or the battle against a boss or the difficulty in a game is adjusted in order to differentiate the content of the training game from that of the normal game; a player information storing unit that stores player information including registration date data indicating a date when the player operating the terminal device is registered in the game service; and a group allocation unit that determines a player group to which the player belongs based on the registration date data of the player, wherein the game data generation unit generates the game data of the training game to the player who belongs to the player group. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 12)
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9. A non-transitory computer-readable recording medium having recorded thereon a program that causes a computer that composes a game processing server apparatus providing a game service to a plurality of terminal devices connected with each other via a network, to execute functions, comprising:
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a game data generation function that generates game data of a normal game in the game service including a quest or a battle against a boss character and game data of a training game including a quest or a battle against a boss character in which a type of the quest or the battle against a boss or the difficulty in a game is adjusted in order to differentiate the content of the training game from that of the normal game; a player information storing function that stores player information including registration date data indicating a date when the player operating the terminal device is registered in the game service; and a group allocation function that determined a player group to which the player belongs based on the registration date data of the player, wherein the game data generation function generates the game data of the training game to the player who belongs to the player group. - View Dependent Claims (10, 11)
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Specification