SYSTEM AND METHOD FOR DYNAMICALLY DISPLAYING MULTIPLE VIRTUAL AND AUGMENTED REALITY SCENES ON A SINGLE DISPLAY
First Claim
1. A method for dynamically displaying multiple virtual and augmented reality scenes on a single display comprising:
- determining a set of global transform parameters from a combination of user-defined inputs, user-measured inputs, and device orientation and position derived from sensor inputs,calculating a projection from a configurable function of the global transform parameters, context provided by the user and context specific to a virtual and augmented reality scene; and
rendering a virtual and augmented reality scene with the calculated projection on a subframe of the display; and
repeating the previous two steps to render additional virtual and augmented reality scenes
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Accused Products
Abstract
One variation of a method for dynamically displaying multiple virtual and augmented reality scenes on a single display includes determining a set of global transform parameters from a combination of user-defined inputs, user-measured inputs, and device orientation and position derived from sensor inputs; calculating a projection from a configurable function of the global transform parameters, context provided by the user and context specific to a virtual and augmented reality scene; rendering a virtual and augmented reality scene with the calculated projection on a subframe of the display; and repeating the previous two steps to render additional virtual and augmented reality scenes.
33 Citations
20 Claims
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1. A method for dynamically displaying multiple virtual and augmented reality scenes on a single display comprising:
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determining a set of global transform parameters from a combination of user-defined inputs, user-measured inputs, and device orientation and position derived from sensor inputs, calculating a projection from a configurable function of the global transform parameters, context provided by the user and context specific to a virtual and augmented reality scene; and rendering a virtual and augmented reality scene with the calculated projection on a subframe of the display; and repeating the previous two steps to render additional virtual and augmented reality scenes - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20)
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Specification