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MANAGING GAME METRICS AND AUTHORIZATIONS

  • US 20140100027A1
  • Filed: 12/10/2013
  • Published: 04/10/2014
  • Est. Priority Date: 03/20/2006
  • Status: Active Grant
First Claim
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1. A method for validating devices in a gaming network, the method comprising:

  • storing a library of game metrics in memory, wherein each stored game metric defines a rule of a game title in the gaming network;

    receiving over a communication network data regarding game play of the game title by a user device in the gaming network;

    executing instructions stored in memory, wherein execution of the instructions by a processor;

    identifies at least one aspect of the received game play data that does not correspond to a game metric from a library of game metrics,determines that the at least one aspect of the received game play data that does not correspond to the game metric is authorized, andvalidates the user device for continued game play in the gaming network based on the determination that the at least one aspect of the received game play data that does not correspond to the game metric is authorized.

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