Distribution of Electronic Game Elements
First Claim
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1. An electronic ad serving system comprising an electronic network connection to a game element serving system, the ad serving system configured to serve a game element in response to a request for serving up an ad.
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Abstract
A system, method, and computer-readable storage medium for using electronic advertising resources as mechanisms to enable individuals to participate in electronic games alone or in conjunction with other players.
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Citations
22 Claims
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1. An electronic ad serving system comprising an electronic network connection to a game element serving system, the ad serving system configured to serve a game element in response to a request for serving up an ad.
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2. A game computer comprising a processor and a memory storing executable instructions that, in response to execution by the processor, cause the game computer to at least:
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receive an instruction to retrieve game-element data for distribution via an ad space, the instruction including a user identifier and the ad space including an embedded computer code that causes communication of the instruction to retrieve game-element data; identify a user account associated with the user identifier; determine appropriate game-element data for the user account; and cause communication of the appropriate game-element data for display via the ad space, the ad space distributing a game element according to the game-element data. - View Dependent Claims (3, 4, 5, 6, 7, 8)
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9. A method to distribute a game element, the method comprising:
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receiving an instruction to retrieve game-element data for distribution via an ad space, the instruction including a user identifier and the ad space including an embedded computer code that causes communication of the instruction to retrieve game-element data; identifying a user account associated with the user identifier; determining appropriate game-element data for the user account; and causing communication of the appropriate game-element data for display via the ad space, the ad space distributing a game element according to the game-element data; wherein receiving the instruction, identifying the user account, evaluating the user account, and causing communication of the appropriate game-element data are operations performed by a game computer including a processor and memory storing executable instructions that when executed by the processor cause the game computer to perform the respective operations. - View Dependent Claims (10, 11, 12, 13, 14, 15)
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16. A computer-readable storage medium having computer-readable program code portions stored therein that, in response to execution by a processor, cause a game computer to at least:
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receive an instruction to retrieve game-element data for distribution via an ad space, the instruction including a user identifier and the ad space including an embedded computer code that causes communication of the instruction to retrieve game-element data; identify a user account associated with the user identifier; determine appropriate game-element data for the user account; and cause communication of the appropriate game-element data for display via the ad space, the ad space distributing a game element according to the game-element data. - View Dependent Claims (17, 18, 19, 20, 21, 22)
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Specification