STORAGE MEDIUM HAVING STORED THEREIN GAME PROGRAM, GAME APPARATUS, GAME SYSTEM, AND GAME PROCESSING METHOD
First Claim
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1. A game apparatus for outputting a sound based on an operation input, the game apparatus comprising:
- an input reception unit configured to receive an input of a user from a touch panel provided so as to cover a display screen;
an operation object movement control unit configured to, in accordance with the input of the user, cause an operation object displayed on the display screen to move along a movement-allowed path provided so as to extend in a predetermined direction in a virtual world displayed on the display screen;
a sound object movement control unit configured to cause a plurality of types of sound objects, set in accordance with steps in a composition, to appear in the display screen in accordance with a performance of the composition, and configured to cause the plurality of types of sound objects to move so as to cross the movement-allowed path; and
a sound output control unit configured to, if the operation object and each sound object have made contact with each other, output a sound set for the sound object.
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Abstract
An input of a user is received from an input unit, and in accordance with the input of the user, an operation object displayed on a display screen moves in a predetermined movement-allowed range. A plurality of sound objects appear and move in the display screen, the sound objects set for sounds to be output in accordance with a composition to be performed. Then, if the operation object and each sound object have made contact with each other, the sound set for the sound object is output.
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Citations
21 Claims
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1. A game apparatus for outputting a sound based on an operation input, the game apparatus comprising:
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an input reception unit configured to receive an input of a user from a touch panel provided so as to cover a display screen; an operation object movement control unit configured to, in accordance with the input of the user, cause an operation object displayed on the display screen to move along a movement-allowed path provided so as to extend in a predetermined direction in a virtual world displayed on the display screen; a sound object movement control unit configured to cause a plurality of types of sound objects, set in accordance with steps in a composition, to appear in the display screen in accordance with a performance of the composition, and configured to cause the plurality of types of sound objects to move so as to cross the movement-allowed path; and a sound output control unit configured to, if the operation object and each sound object have made contact with each other, output a sound set for the sound object.
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2. A computer-readable storage medium having stored therein a game program to be executed by a computer of an apparatus for outputting a sound based on an operation input, the game program causing the computer to execute:
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receiving an input of a user from an input unit; in accordance with the input of the user, causing an operation object displayed on a display screen to move in a predetermined movement-allowed range; causing a plurality of sound objects to appear and move in the display screen, the sound objects set for sounds to be output in accordance with a composition to be performed; and if the operation object and each sound object have made contact with each other, outputting the sound set for the sound object. - View Dependent Claims (3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18)
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19. A game apparatus for outputting a sound based on an operation input, the game apparatus comprising:
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an input reception unit configured to receive an input of a user from an input unit; an operation object movement control unit configured to, in accordance with the input of the user, cause an operation object displayed on a display screen to move in a predetermined movement-allowed range; a sound object movement control unit configured to cause a plurality of sound objects to appear and move in the display screen, the sound objects set for sounds to be output in accordance with a composition to be performed; and a sound output control unit configured to, if the operation object and each sound object have made contact with each other, output the sound set for the sound object.
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20. A game system, including a plurality of apparatuses configured to communicate with each other, for outputting a sound based on an operation input, the game system comprising:
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an input reception unit configured to receive an input of a user from an input unit; an operation object movement control unit configured to, in accordance with the input of the user, cause an operation object displayed on a display screen to move in a predetermined movement-allowed range; a sound object movement control unit configured to cause a plurality of sound objects to appear and move in the display screen, the sound objects set for sounds to be output in accordance with a composition to be performed; and a sound output control unit configured to, if the operation object and each sound object have made contact with each other, output the sound set for the sound object.
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21. A game processing method to be executed by a processor or a cooperation of a plurality of processors, the processor and the plurality of processors contained in a system including at least one information processing apparatus for outputting a sound based on an operation input, the game processing method comprising:
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receiving an input of a user from an input unit; in accordance with the input of the user, causing an operation object displayed on a display screen to move in a predetermined movement-allowed range; causing a plurality of sound objects to appear and move in the display screen, the sound objects set for sounds to be output in accordance with a composition to be performed; and if the operation object and each sound object have made contact with each other, outputting the sound set for the sound object.
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Specification