REMOTE CARD GAME WITH DUPLICATE HANDS
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Abstract
Duplicate hands are dealt in a remote game of poker or other card game of chance. Simulated cards or game pieces are dealt to players with the order of suits changed for each player. A map is maintained in a computer memory between a reference set of indices corresponding to card suits, and differently-ordered sets of paying suits for dealing in the game. A reference game is maintained at a server computer to track game status according to the reference set of indices. Game play is translated between the reference game and individual playing suits so that players are unaware of the order of suits used for other players.
86 Citations
43 Claims
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1-21. -21. (canceled)
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22. A computer-implemented method for managing an online game of chance, comprising:
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randomly allocating, by at least one computer, simulated game pieces comprising different game symbol types to a plurality of players in a computer memory according to rules of a game of chance; maintaining a reference game record of simulated game pieces during play of the game of chance in a memory coupled to the at least one computer, wherein the reference game record comprises information associating the simulated pieces in the reference set with each of the plurality of players; and translating between each type of the game pieces in the reference set and each type of a plurality of different playing sets of game symbol types, by the at least one computer, based on a map defining one-to-many relationships between the reference set of game pieces and a plurality of different playing sets of game symbol types; providing, by the at least one computer, information to the plurality of players during play of the game describing each respective player'"'"'s allotted game pieces expressed using only corresponding ones of the plurality of different playing sets of game symbol types. - View Dependent Claims (23, 24, 25, 26, 27, 28, 29, 30, 31, 32)
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33. An apparatus for gaming, comprising:
a processor coupled to a memory, the memory holding instructions that when executed by the processor cause the computer to perform the operations of; randomly allocating simulated game pieces each marked with one of at set of different game symbol types to a plurality of players in a computer memory according to rules of a game of chance; maintaining a reference game record of simulated game pieces during play of the game of chance, wherein the reference game record comprises information associating the simulated pieces in the reference set with each of the plurality of players; and translating between each type of the game pieces in the reference set and each type of a plurality of different playing sets of game symbol types, based on a map defining one-to-many relationships between the reference set of game pieces and a plurality of different playing sets of game symbol types; providing information to the plurality of players during play of the game describing each respective player'"'"'s allotted game pieces expressed only using corresponding ones of the plurality of different playing sets of game symbol types. - View Dependent Claims (34, 35, 36, 37, 38, 39, 40, 41, 42, 43)
Specification