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USER INTERFACE INTERACTION SYSTEM AND METHOD FOR HANDHELD DEVICE AND TV SET

  • US 20140130091A1
  • Filed: 09/17/2012
  • Published: 05/08/2014
  • Est. Priority Date: 12/28/2011
  • Status: Active Grant
First Claim
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1. A user interface (UI) interaction method for a handheld device and a television, which comprises the steps of:

  • transferring EDID data (Extended Display Identification Data) of a television to a second HDMI (High Definition Multimedia Interface) transferring module through a first HDMI transferring module by the television;

    transferring the EDID data of the television to a display managing module through the second HDMI transferring module by a handheld device;

    initializing UI display data according to the EDID data and outputting the UI display data to the television by the display managing module;

    initializing an operation mode to a cursor mode by a gesture managing module;

    receiving a touch event from a user, updating the UI display data and sending it to the television by the handheld device,wherein the operation mode comprises a cursor mode and a touch mode,wherein when the touch event is receiving the touch event from the user, the step of receiving a touch event from the user comprises;

    determining whether to switch the operation mode according to whether coordinates of the press event are in an operation mode switch area;

    deciding whether the operation mode is the cursor mode, and if so, saving coordinates of the press event without sending the touch event, and if not, sending the touch event, updating the UI display data and sending the UI display data to the television,wherein when the touch event is a move event, the step of receiving a touch event from a user comprises;

    determining whether the operation mode is the cursor mode, and if not, sending the touch event, updating the UI display data and sending the UI display data the television;

    determining whether a moving distance of the move event is larger than a threshold, and if not, not processing the move event, and if so, then entering a cursor moving state, calculating and moving a display position of the cursor, updating the UI display data and sending it to the television.

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