Workout User Experience
First Claim
Patent Images
1. A mobile computer device comprising:
- a touch sensitive display;
a processor;
a computer-readable memory containing computer-executable instructions that when executed cause the processor to;
(a) present athletic training session data to a user;
(b) receive input data from the touch sensitive display that represents a number of fingers used to input data to the touch sensitive display; and
(c) process the input data to distinguish between athletic activities.
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Accused Products
Abstract
Systems and methods for receiving input data at a touch sensitive display are provided. Athletic training data is displayed to a user. The user performs activities, such as attempting basketball shots. The user then uses a number of fingers to tap or swipe the touch sensitive display to input parameters. A tap with one finger may indicate a made one point shot and a swipe with two fingers may indicate a missed two point shot.
52 Citations
20 Claims
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1. A mobile computer device comprising:
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a touch sensitive display; a processor; a computer-readable memory containing computer-executable instructions that when executed cause the processor to; (a) present athletic training session data to a user; (b) receive input data from the touch sensitive display that represents a number of fingers used to input data to the touch sensitive display; and (c) process the input data to distinguish between athletic activities. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15)
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16. A computer implemented method of providing training information to a user, the method comprising:
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(a) displaying athletic training data on a touch sensitive display of a mobile computing device; (b) receiving input data at the touch sensitive display from a variable number of fingers. (c) determining performance values at a processor of the mobile computing device based upon the received input data. - View Dependent Claims (17, 18, 19, 20)
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Specification