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Methods and Systems for Using Mini-Games to Form a Hierarchical Social Network

  • US 20140141888A1
  • Filed: 10/15/2013
  • Published: 05/22/2014
  • Est. Priority Date: 10/16/2012
  • Status: Abandoned Application
First Claim
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1. A method of online gaming among members of a social network, said online gaming effectuated by a plurality of programmatic instructions stored in a non-volatile memory, either remote or local to client devices and servers, and executed by processors at the client devices or servers, said method comprising the steps of:

  • providing a gaming application for downloading onto a mobile device and for use on a mobile platform;

    providing a database of questions and answers, in a plurality of formats, for said game;

    enabling an initiating user who has downloaded the gaming application to access a first question from said database and receive a first question;

    receiving a first answer from said initiating user to said first question;

    enabling said initiating user to choose a plurality of second users from a contact list of said initiating user;

    sending a first question associated with a challenge to each one of said plurality of second users via a social network message;

    enabling each one of said plurality of second users to independently view and answer said first question associated with a challenge;

    revealing said initiating user'"'"'s answer to the first question to said plurality of second users;

    enabling each one of said second users to i) progress with said game if said answer to said first question is correct by re-answering the first question with a personal response or receiving a second question to respond to or ii) providing each one of said second users the opportunity to spend virtual currency to remain in the game if said answer to said first question is incorrect;

    enabling each of said second users to choose a plurality of third users from a contact list of each one of said second users after each one of said second users answers said first or second question;

    sending a first or second question to each one of said plurality of said third users via a social network message; and

    ,repeating the steps of enabling members to choose additional members from contact lists as questions are answered correctly, thereby indefinitely adding new members to said game.

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