GAME ITEM AUCTION
First Claim
1. An item auction system, comprising:
- a playing pattern analysis unit configured to analyze a playing pattern of a player of a particular game;
a character level prediction unit configured to predict level advancement for a game character of the player based at least in part on the analyzed playing pattern; and
an item recommendation unit configured to recommend one or more game items of the particular game to the player from among a plurality of game items in one or more auctions based at least in part on the predicted level advancement and time remaining in respective ones of the one or more auctions.
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Accused Products
Abstract
Technologies are generally described for an auction in a game. In some examples, an item auction system may include a playing pattern analysis unit configured to analyze a playing pattern of a player of a particular game, a character level prediction unit configured to predict level advancement for a game character of the player based at least in part on the analyzed playing pattern, and an item recommendation unit configured to recommend one or more game items to the player from among multiple game items in one or more auctions based at least in part on the predicted level advancement and time remaining in respective ones of the one or more auctions.
35 Citations
20 Claims
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1. An item auction system, comprising:
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a playing pattern analysis unit configured to analyze a playing pattern of a player of a particular game; a character level prediction unit configured to predict level advancement for a game character of the player based at least in part on the analyzed playing pattern; and an item recommendation unit configured to recommend one or more game items of the particular game to the player from among a plurality of game items in one or more auctions based at least in part on the predicted level advancement and time remaining in respective ones of the one or more auctions. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
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11. A method performed under control of an item auction system, comprising:
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identifying a current level of a character of a player who plays a game associated with the item auction system; predicting a level of the character at an end of an auction for a game item of the game based at least in part on a playing pattern of the player; and recommending the game item to the player based at least in part on the predicted level and a property of the game item. - View Dependent Claims (12, 13, 14, 15, 16, 17, 18)
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19. A computer-readable storage medium having stored thereon computer-executable instructions that, in response to execution, cause a game server to perform operations, comprising:
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predicting level advancement of a game character of a player in a game provided by the game server; and recommending to the player at least some of game items of the game in auctions based at least in part on the predicted level advancement and remaining time for the auctions. - View Dependent Claims (20)
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Specification