METHOD AND SYSTEM FOR DESIGNING, DEPLOYING AND EXECUTING TRANSACTIONAL MULTI-PLATFORM MOBILE APPLICATIONS
First Claim
1. A method for developing an application for utilization on a selected end user computing device platform comprising:
- modeling a screen display specific to the selected end user computing device platform, utilizing a development user computing device platform, by selecting an object for at least one of a user interface display or a control of a functionality of the application running on the selected user computing device platform, at run time, utilizing a prototyping display screen modeler during design time;
wherein the prototyping display screen modeler, during design time, is one of operating on the development user computing device platform or being accessed over a network by the development user computing device platform; and
constructing the model screen display specific to the selected end user computing device platform during design time, utilizing a user interface display on the development user device platform of at least one of a selection of controls and a selection of data sources displayed on the user interface display of the development user device.
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Accused Products
Abstract
A method and apparatus for developing an application for utilization on a selected end user computing device may comprise modeling a screen display specific to the selected end user computing device, utilizing a development user computing device, by selecting an object for a user interface display or a control of a functionality of the application running on the selected user computing device, at run time, utilizing a prototyping display screen modeler during design time, which may be operating on the development user computing device or being accessed over a network by the development user computing device and constructing the model screen display specific to the selected end user computing device during design time, utilizing a user interface display on the development user device of a selection of controls or a selection of data sources displayed on the user interface display of the development user device.
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Citations
20 Claims
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1. A method for developing an application for utilization on a selected end user computing device platform comprising:
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modeling a screen display specific to the selected end user computing device platform, utilizing a development user computing device platform, by selecting an object for at least one of a user interface display or a control of a functionality of the application running on the selected user computing device platform, at run time, utilizing a prototyping display screen modeler during design time; wherein the prototyping display screen modeler, during design time, is one of operating on the development user computing device platform or being accessed over a network by the development user computing device platform; and constructing the model screen display specific to the selected end user computing device platform during design time, utilizing a user interface display on the development user device platform of at least one of a selection of controls and a selection of data sources displayed on the user interface display of the development user device. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 18)
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10. A system for developing an application for utilization on a selected end user computing device platform comprising:
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a screen modeler configured to model a screen display specific to the selected end user computing device platform, utilizing a development user computing device platform, by selecting an object for at least one of a user interface display or a control of a functionality of the application running on the selected user computing device platform, at run time, utilizing a prototyping display screen modeler during design time; wherein the prototyping display screen modeler, during design time, is one of operating on the development user computing device platform or being accessed over a network by the development user computing device platform; and the screen modeler configured to construct the model screen display specific to the selected end user computing device platform during design time, utilizing a user interface display on the development user device platform of at least one of a selection of controls and a selection of data sources displayed on the user interface display of the development user device. - View Dependent Claims (11, 12, 13, 14, 15, 16, 17)
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19. A machine readable medium storing instructions that, when executed by a computing device cause the computing device to perform a method comprising:
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modeling a screen display specific to the selected end user computing device platform, utilizing a development user computing device platform, by selecting an object for at least one of a user interface display or a control of a functionality of the application running on the selected user computing device platform, at run time, utilizing a prototyping display screen modeler during design time; wherein the prototyping display screen modeler, during design time, is one of operating on the development user computing device platform or being accessed over a network by the development user computing device platform; and constructing the model screen display specific to the selected end user computing device platform during design time, utilizing a user interface display on the development user device platform of at least one of a selection of controls and a selection of data sources displayed on the user interface display of the development user device. - View Dependent Claims (20)
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Specification