CONSERVATIVE BOUNDING REGION RASTERIZATION
First Claim
Patent Images
1. A method for rendering graphics primitives, comprising:
- accumulating a bounding region such that the region includes samples updated by those primitives; and
rasterizing the bounding region without interior edges.
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Abstract
A method for rendering paths. The method includes accessing data comprising a path, stenciling the path, wherein a bounding region of a plurality of stencil samples updated during the stenciling is accumulated, and provoking GPU hardware to produce a rasterized region for covering the bounding region as one object without interior edges.
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Citations
20 Claims
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1. A method for rendering graphics primitives, comprising:
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accumulating a bounding region such that the region includes samples updated by those primitives; and rasterizing the bounding region without interior edges. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9)
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10. A non-transitory computer readable media having computer readable instructions which when executed by a computer system cause the computer system to implement a computer readable media for rendering paths comprising:
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accumulating a bounding region such that the region includes samples updated by those primitives; and rasterizing the bounding region without interior edges. - View Dependent Claims (11, 12, 13, 14, 15)
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16. A computer system for implementing pass rendering operations, comprising:
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a computer system having a processor coupled to a computer readable storage media and executing computer readable code which causes the computer system to; accumulate a bounding region such that the region includes samples updated by those primitives; and rasterize the bounding region without interior edges. - View Dependent Claims (17, 18, 19, 20)
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Specification