METHOD AND SYSTEM FOR OPERATING AND PARTICIPATING IN FANTASY LEAGUES
First Claim
1. A computer-implemented method for operating a fantasy sports league using at least one fantasy server system, the method comprising:
- providing fantasy player information including performance history of one or more real-world athletes selected as fantasy players;
updating the fantasy player information in real-time based on fantasy player performance information from a real-world performance;
receiving a fantasy team player list, the fantasy team player list including a plurality of fantasy team players;
associating the plurality of fantasy team players with a first user of the at least one fantasy server system;
receiving a plurality of highlight video clip links, each of the plurality of highlight video clip links being associated with at least one specific fantasy player and at least one piece of fantasy player performance information;
determining at least one highlight video clip link from the plurality of highlight video clip links based upon at least one of the fantasy team players associated with the first user; and
providing the determined highlight video clip link to the first user.
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Abstract
A computer-implemented method for operating a fantasy league including: Fantasy player information including performance history of one or more real-world athletes selected as fantasy players is provided. The fantasy player information is updated in real-time based on fantasy player performance information from a real-world performance. A fantasy team player list is received, the list including a plurality of fantasy team players. The plurality of fantasy team players is associated with a first user of the fantasy server system. A plurality of highlight video clip links is received, each associated with at least one specific fantasy player and at least one piece of fantasy player performance information. At least one highlight video clip link is determined from the plurality of highlight video clip links based upon at least one of the fantasy team players associated with the first user. The determined highlight video clip link is provided to the first user.
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Citations
20 Claims
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1. A computer-implemented method for operating a fantasy sports league using at least one fantasy server system, the method comprising:
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providing fantasy player information including performance history of one or more real-world athletes selected as fantasy players; updating the fantasy player information in real-time based on fantasy player performance information from a real-world performance; receiving a fantasy team player list, the fantasy team player list including a plurality of fantasy team players; associating the plurality of fantasy team players with a first user of the at least one fantasy server system; receiving a plurality of highlight video clip links, each of the plurality of highlight video clip links being associated with at least one specific fantasy player and at least one piece of fantasy player performance information; determining at least one highlight video clip link from the plurality of highlight video clip links based upon at least one of the fantasy team players associated with the first user; and providing the determined highlight video clip link to the first user. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
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11. A computer-implemented method for operating a fantasy sports league using at least one fantasy server system, the method comprising:
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providing fantasy player information including performance history of one or more real-world athletes selected as fantasy players on the at least one fantasy server system; associating a plurality of the fantasy players with a first user of the fantasy server system; receiving updates including fantasy player performance information in real-time; receiving information identifying a plurality of highlight video clip links, each of the plurality of highlight video clip links being associated with at least one of the fantasy players and at least one piece of the fantasy player performance information; receiving a request for the fantasy player performance information from the first user; determining information identifying at least one highlight video clip link from the information identifying the plurality of highlight video clip links based upon at least one of the fantasy players associated with the first user; and providing feed formatted fantasy player information updates in real-time to the first user based on the fantasy player performance information from a real-world performance, the feed formatted fantasy player information updates including the identified at least one highlight video clip link. - View Dependent Claims (12, 13, 14, 15, 16, 17, 18, 19)
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20. A computer-implemented method for operating a fantasy sports league using at least one fantasy server system, the method comprising:
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providing fantasy player information including performance history of one or more real-world athletes selected as fantasy players on the at least one server system; receiving updates including fantasy player performance information; receiving a plurality of highlight video clip links; associating the plurality of highlight video clip links with the fantasy player performance information; receiving a user request from a user for the fantasy player performance information; determining at least one highlight video clip link from the plurality of highlight video clip links based upon the association and the user request; and providing the determined at least one highlight video clip link to the user.
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Specification