Game System with Interactive Show Control
First Claim
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1. An interactive game system, comprising:
- a computer that receives information about player actions in a game and produces outputs including stage lighting style cues as part of the game,where the stage lighting cues are in a form to cause external stage lighting equipment to create lighting effects that are based on said player actions that occur in the game, where said lighting effects change an illumination of a room.
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Abstract
An interactive game system that stage lighting style cues as part of the game, where the stage lighting cues cause external stage lighting equipment to create effects that are based on outputs from the game. Steerable lights can be steered to the player and sounds can be created that are directed to the player. A simulation system can also simulate the actions that occur.
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Citations
21 Claims
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1. An interactive game system, comprising:
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a computer that receives information about player actions in a game and produces outputs including stage lighting style cues as part of the game, where the stage lighting cues are in a form to cause external stage lighting equipment to create lighting effects that are based on said player actions that occur in the game, where said lighting effects change an illumination of a room. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14)
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15. A combination of equipment, having structure that interacts with a game that is being played by multiple different users in an area of the equipment, comprising:
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a visual output production device, producing visual outputs in said area, said visual outputs being part of the game being played by multiple different users in the area; an audio output device producing audio outputs in said area, as part of the game being played by the multiple different users; a computer, that detects multiple different controllers of the multiple different users, and maintains a list of authorized controllers, and allows only those users with authorized controllers to interact with the game, and prevents users that do not have authorized controllers from interacting with the game, wherein the computer enables a controller to become an authorized controller. - View Dependent Claims (16, 17)
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- 18. A system comprising a computer that runs a game which interacts with special parts in a special area, and tracks locations of multiple players of the game in the area and provides outputs which are specially selected for a first player based on actions of the first player in the area, by tracking the first player'"'"'s location in the area and presenting the output in the area at a location of the first player and not at other locations in the area.
Specification