Method for visual manipulations of all kinds of programming objects
First Claim
1. A method for creating a process of visual manipulations of objects of all kinds of software class or types (hereafter referred to as types) in an Integrated Development Environment (the IDE), said process includes adding any kinds of types to a toolbox, including types not derived from a specific class, not implementing specific interfaces, generic types and types without parameter-less constructors, said process includes design-time object creation from said toolbox, said process prepares objects so that said IDE may visually manipulate objects of any kinds of types, including types not derived from a specific class, not implementing specific interfaces, generic types and types without parameter-less constructors.
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Abstract
A method of enabling an Integrated Development Environment to visually manipulate any software objects, not just specifically designed object, comprises the steps of using a design-time software class to represent properties, methods, events, constructor, constructor parameters and type parameters of programming entities in an IDE, using a name-type dictionary to add any software types to a toolbox, using action-event assignments for codeless visual programming.
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Citations
15 Claims
- 1. A method for creating a process of visual manipulations of objects of all kinds of software class or types (hereafter referred to as types) in an Integrated Development Environment (the IDE), said process includes adding any kinds of types to a toolbox, including types not derived from a specific class, not implementing specific interfaces, generic types and types without parameter-less constructors, said process includes design-time object creation from said toolbox, said process prepares objects so that said IDE may visually manipulate objects of any kinds of types, including types not derived from a specific class, not implementing specific interfaces, generic types and types without parameter-less constructors.
Specification