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HIDDEN SURFACE REMOVAL IN GRAPHICS PROCESSING SYSTEMS

  • US 20140267256A1
  • Filed: 03/18/2013
  • Published: 09/18/2014
  • Est. Priority Date: 03/18/2013
  • Status: Active Grant
First Claim
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1. A method of operating a graphics processing pipeline that includes a plurality of processing stages including a rasteriser that rasterises input primitives to generate graphics fragments to be processed, each graphics fragment having one or more sampling points associated with it, and a renderer that processes fragments generated by the rasteriser to generate output fragment data, the method comprising:

  • when the graphics processing pipeline is processing a set of graphics primitives, depth sorting successive sub-sets of the primitives in the set of graphics primitives prior to the rasteriser generating graphics fragments for processing the primitives.

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