METHOD AND SYSTEM FOR INTEGRATED REWARD SYSTEM FOR EDUCATION RELATED APPLICATIONS
First Claim
1. A method of creating a customized reward-based improvement experience for a user, comprising:
- determining a learning state related to a reward for the user from one or more learning states;
determining a learning activity status related to the reward for the user from one or more learning activity statuses;
determining a reward category related to the reward for the user from one or more reward categories; and
granting a reward to the user based on the determined learning state, the determined learning activity status, and the determined reward category.
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Abstract
Computer implemented systems, methods and computer program products for assessing and designing customized reward-based learning sessions. These technologies involve determining factors for a student'"'"'s peak academic performance, such as: 1) their preferred type of reward trigger; 2) their preferred timing of the learning objective relative to the reward; and, 3) the nature of the reward (time to use an electronic device, cash, store credit). The reward trigger is the type of event that most motivates a student to learn, such as achieving an academic milestone, demonstrating effort and improvement in lessons, and random rewards for participating in educational sessions. The timing of the learning objective relative to the reward may be measured as the time at which the user initiates operation of an electronic device, the time at which the user engages in a learning or testing exercise, or the time at which the user receives the reward.
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Citations
15 Claims
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1. A method of creating a customized reward-based improvement experience for a user, comprising:
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determining a learning state related to a reward for the user from one or more learning states; determining a learning activity status related to the reward for the user from one or more learning activity statuses; determining a reward category related to the reward for the user from one or more reward categories; and granting a reward to the user based on the determined learning state, the determined learning activity status, and the determined reward category. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. A system for creating a customized reward-based improvement experience for a user, comprising:
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a first determination unit configured to determine a learning state for providing the user with a desirable level of learning motivation, wherein the learning state indicates whether the user is learning, making progress in learning, or achieving a milestone in learning; a second determination unit configured to determine a learning activity status for providing the user with a desirable level of learning motivation, wherein the learning activity status indicates where the user stands with respect to a course of a learning activity; a third determination unit configured to determine a reward category for providing the user with a desirable level of learning motivation; and a customization unit configured to grant a reward to the user based on the determined learning state, the determined learning activity status, and the determined reward category. - View Dependent Claims (10, 11, 12, 13)
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14. A non-transitory machine-readable storage medium having stored thereon a set of instructions which when executed causes a computer to perform a method of managing customized reward-based improvement experiences for a user, the method comprising:
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detecting a current learning state and a current learning activity status of the user, wherein the learning state indicates whether the user is learning, making progress in learning, or achieving a milestone in learning, and the learning activity status indicates where the user stands with respect to a course of a learning activity, determining whether the detected learning state is equal to a predetermined learning state and whether the detected learning activity status is equal to a predetermined learning activity status; and when the determination result is positive, granting a reward in a predetermined reward category to the user. - View Dependent Claims (15)
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Specification