SYSTEM AND METHOD OF SELECTING INTERACTIVE MEDIA USED TO REVEAL OUTCOMES OF REAL WORLD WAGERS
First Claim
1. A computer implemented method of selecting interactive media applications to reveal outcomes of real world wagers, the method being implemented in a computer system having one or more physical processors programmed with computer program instructions that, when executed by the one or more physical processors, cause the computer system to perform the method, the method comprising:
- processing, by the computer system, an initiation of a real-world wager;
obtaining, by the computer system, one or more wager parameters that specify the real world wager;
placing, by the computer system, the real-world wager based on the one or more wager parameters;
determining, by the computer system, an outcome of the real-world wager such that the outcome is predetermined;
adding, by the computer system, the outcome to an unrevealed balance associated with the user;
identifying, by the computer system, at least one interactive media application from among a plurality of interactive media applications, wherein the at least one interactive media application obtains user interactions with the at least one interactive media application and reveals at least a portion of the unrevealed balance via the user interaction after the outcome has been predetermined to give an impression that the user won the portion of the unrevealed balance based on the user interaction; and
revealing, by the computer system, the portion of the unrevealed balance via the at least one interactive media application.
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Accused Products
Abstract
The invention relates to systems and methods of selecting and placing real-world wagers responsive to one or more wager triggers, obtaining outcomes of the real-world wagers, and revealing the outcomes of the real-world wagers through select interactive media to give an appearance that the outcomes of the real-world wagers resulted from user interactions with the interactive media even though the outcomes resulted from the real-world wagers and were determined before the user interactions. The system may select a given interactive media application (or interactive media) to reveal a value (e.g., a payout) based on various factors to customize which application or media is used to provide a given reveal.
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Citations
15 Claims
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1. A computer implemented method of selecting interactive media applications to reveal outcomes of real world wagers, the method being implemented in a computer system having one or more physical processors programmed with computer program instructions that, when executed by the one or more physical processors, cause the computer system to perform the method, the method comprising:
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processing, by the computer system, an initiation of a real-world wager; obtaining, by the computer system, one or more wager parameters that specify the real world wager; placing, by the computer system, the real-world wager based on the one or more wager parameters; determining, by the computer system, an outcome of the real-world wager such that the outcome is predetermined; adding, by the computer system, the outcome to an unrevealed balance associated with the user; identifying, by the computer system, at least one interactive media application from among a plurality of interactive media applications, wherein the at least one interactive media application obtains user interactions with the at least one interactive media application and reveals at least a portion of the unrevealed balance via the user interaction after the outcome has been predetermined to give an impression that the user won the portion of the unrevealed balance based on the user interaction; and revealing, by the computer system, the portion of the unrevealed balance via the at least one interactive media application. - View Dependent Claims (2, 3, 4, 5, 6, 7)
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8. A system of selecting reveal mechanisms to reveal outcomes of real world wagers, the system comprising:
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one or more physical processors programmed with computer program instructions that, when executed by the one or more physical processors, cause the one or more physical processors to; process an initiation of a real-world wager; obtain one or more wager parameters that specify the real world wager; place the real-world wager based on the one or more wager parameters; determine an outcome of the real-world wager such that the outcome is predetermined; adding, by the computer system, the outcome to an unrevealed balance associated with the user; identify at least one reveal mechanism from among a plurality of reveal mechanisms, wherein the at least one reveal mechanism is used to reveal at least a portion of the unrevealed balance via a user interaction with the interactive media after the outcome has been predetermined; and reveal the portion of the unrevealed balance via the at least one interactive media application. - View Dependent Claims (9, 10, 11, 12, 13, 14)
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15. A computer implemented method of providing different reveal mechanisms to reveal outcomes of real world wagers, the method being implemented in a computer system having one or more physical processors programmed with computer program instructions that, when executed by the one or more physical processors, cause the computer system to perform the method, the method comprising:
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obtaining, by the computer system, a first outcome of a first real-world wager associated with a first user, wherein the first user is associated with a first user preference that indicates a preference to receive a direct reveal of real-world wager outcomes; communicating, by the computer system, the first outcome to the user via an alert or a user interface used to directly communicate the first outcome based on the first user preference; obtaining, by the computer system, a second outcome of a second real-world wager associated with a second user, wherein the second user is associated with a second user preference that indicates a preference to receive a reveal of the first outcome through a user interaction with interactive media; obtaining, by the computer system, the user interaction with the interactive media; and revealing, by the computer system, at least a portion of the second outcome based on the user interaction to give an appearance that the second outcome resulted from the user interaction.
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Specification